INFO: Used SDL_DelayNS() method, total overslept: 1.24 ms INFO: Used SDL_DelayNS() method, total overslept: 1.36 ms INFO: Used SDL_DelayNS() method, total overslept: 8.88 ms INFO: Used SDL_DelayNS() method, total overslept: 2.99 ms INFO: Used SDL_DelayNS() method, total overslept:...
SDL_Window* window = SDL_CreateWindow("SDL_try2", 100, 100, SCREENWIDTH,SCREENHEIGHT, SDL_WINDOW_SHOWN);//创建窗口 SDL_Surface* surface = SDL_GetWindowSurface(window);//得到窗口所在表面 SDL_Surface* smile =IMG_Load("smile.png");//得到笑脸图片 SDL_Surface* cry = IMG_Load("cry.png")...
Hello SDL! Thanks for developing this great piece of software! - It brought me back to do some C development again :D I'm currently having some issues with the new SDL camera feature, while it generally works, I see a delay between captu...
P.W.Wong,I.C.Hunter.Parallel-coupled switched delay line(SDL) reconfigurable microwave filter. IEEE MTT-S Int.Microwave Symp.Dig . 2009P. W. Wong,I. C. Hunter.Parallel-coupled switched delay line (SDL) reconfigurable microwave filter. IEEE MTT-S Int Microwave Symp. Dig . 2009...
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Jury Voir Dire: Useless Delay or Valuable Technique, Thehave felt it necessary to expound upon the abuses made of the jury voir dire by attorneys in ourmodern courts indicates that most of the slowness accompanying the American jury trial is moreproperly attributed to the manner in which ...
207, International Finance Section, Department of Economics,Princeton University, May. Singh, G (2012a), 'Financial stability reports (FSR) of the Reserve Bankof India (RBI), March and December 2010: A critical review with a long-termGurbachan SinghIdeasforindia in...
(SDL 3.1.2) SDL_GetKeyboardState 1+ second delay in updating any key state after the first press? May 7, 2024 Author coornio commented May 7, 2024 • edited I imagine you're referring to this one here? : https://fossies.org/linux/SDL2/test/checkkeys.c If so, I'll give it...
}SDL_ResumeAudioStreamDevice(audioStream);while(running) {processEvents();Display::setDrawColor();Display::clear();Display::setDrawColor({.r=0XFF, .g=0XFF, .b=0XFF, .a=0XFF});Display::draw(lines);Display::show(); }SDL_DestroyAudioStream(audioStream);returntrue; ...