同时库所带来的好处在于,头文件和库文件相结合的访问机制。有时候我们只想让别人使用自己实现的功能,并...
Describe the bug After bumping emsdk to latest (3.1.50), it looks like that SDL static is missing from it. CMake Error in CMakeLists.txt: Imported target "SDL2::SDL2-static" includes non-existent path "/home/runner/.conan2/p/emsdk94273ab...
C/C++程序的许多同学被静态库的依赖折腾,因为默认情况下要求被依赖的库放在依赖它的库后面,当一个程序或共享库依赖的静态库较多时,可能会陷入解决链接问题的坑中。如果对静态库不熟悉,需要结构nm等工具来解决顺序问题。
Description We have a regression: it is not possible to use SDL with emsdk. Previous versions worked, but the latest ones no longer do. I opened an issue (link below) in the emsdk repository, and they said they have never shipped SDL with it. Therefore, there must be something in the ...
*** The test program failed to compile or link. See the file config.log for the *** exact error that occured. This usually means SDL was incorrectly installed *** or that you have moved SDL since it was installed. In the latter case, you ...
link_directories( ${SDL2_DIR}/lib ${SDL2_IMAGE_DIR}/lib ) link_libraries( H:/mysoft/clion/clionWorkSpace/gtk+364/lib/libatk-1.0.dll.a H:/mysoft/clion/clionWorkSpace/gtk+364/lib/libcairo-gobject.dll.a H:/mysoft/clion/clionWorkSpace/gtk+364/lib/libcairo-script-interpreter.dll.a ...
target_link_libraries(main mingw32 SDL2main SDL2 SDL2_image) 第一步:windows将SDL_Window背景设为透明,可直接调用windowColorKey代码 COLORREF defaultTransparentColor = RGB(255, 0, 255); bool windowColorKey(SDL_Window *window, COLORREF colorKey) { ...
target_link_libraries(main mingw32 SDL2main SDL2 SDL2_image) 第一步:windows将SDL_Window背景设为透明,可直接调用windowColorKey代码 COLORREF defaultTransparentColor = RGB(255,0,255);boolwindowColorKey(SDL_Window *window, COLORREF colorKey){
static int WIN_Available(void) { return (1); } 可见该函数没有做任何的处理。WIN_CreateDevice()定义如下。 static SDL_VideoDevice * WIN_CreateDevice(int devindex) { SDL_VideoDevice *device; SDL_VideoData *data; SDL_RegisterApp(NULL, 0, NULL); /* Initialize all variables that we clean on...
https://github.com/tsuu32/sdl2-cairo-example 不知道是不是版本问题,有一行编译会报错,注释掉就能跑了 #include <stdio.h> #include <stdbool.h> #include <SDL.h> #include <cairo/cairo.h> int main(int argc, char *argv[]) { SDL_Init(SDL_INIT_VIDEO); ...