方法:调用SDL_DestroyWindow(sdl_window)后调用 ShowWindow(hwnd, 1)显示hwnd对应的窗体或控件 原因: 调用SDL_DestroyWindow()事,SDL会隐藏hwnd对应的窗体(或控件) SDL_HideWindow(window); voidSDL_DestroyWindow(SDL_Window*window) { SDL_VideoDisplay*display; CHECK_WINDOW_MAGIC(window,); window->is_destro...
_this->CreateWindowFramebuffer =SDL_CreateWindowTexture; _this->UpdateWindowFramebuffer =SDL_UpdateWindowTexture; _this->DestroyWindowFramebuffer =SDL_DestroyWindowTexture; }/*Disable the screen saver by default. This is a change from <= 2.0.1, but most things using SDL are games or media player...
// 创建子窗口 HWND childWindow=CreateWindowEx(WS_EX_CLIENTEDGE,"STATIC",NULL,WS_CHILD|WS_VISIBLE|WS_BORDER,0,0,400,300, mainWindowHandle,NULL,GetModuleHandle(NULL),NULL); // 将子窗口的句柄转换为SDL_Window指针 SDL_Window*childSDLWindow=SDL_CreateWindowFrom((void*)childWindow); // 主循环 bo...
SDL_Window* SDL_CreateWindowFrom(const void* data)例子://用mfc窗口句柄创建一个sdl windowSDL_Window * pWindow =SDL_CreateWindowFrom( (void *)(GetDlgItem(IDC_STATIC1)->GetSafeHwnd() ) ); 戱风 反人类 8 函数名:SDL_DestroyWindow功能:销毁一个窗口参数:window 窗口指针返回值:无备注:原型:void ...
m_sdlWindow=SDL_CreateWindowFrom((void*)winId()); if(!m_sdlWindow){ qDebug()<<"Failed to create SDL window: "<<SDL_GetError(); return; } // Create an OpenGL context for the window SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION,3); ...
當應用程式的主視窗不是對話方塊時,// 框架會自動從事此作業SetIcon(m_hIcon, TRUE);// 設定大圖示SetIcon(m_hIcon, FALSE);// 設定小圖示// TODO: 在此加入額外的初始設定window = SDL_CreateWindowFrom(m_hWnd);SDL_SetWindowTitle(window, "SDL Native Window Test");renderer = SDL_Create...
SDL_Window *win = SDL_CreateWindow("Hello World!", 100, 100, 640, 480, SDL_WINDOW_SHOWN);if (win == nullptr){std::cout << "SDL_CreateWindow Error: " << SDL_GetError() << std::endl;SDL_Quit();return 1;}SDL_Renderer *ren = SDL_CreateRenderer(win, -1, SDL_RENDERER_...
3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. 在main.cpp编写helloworld,并且准备一张hello.bmp #include "SDL2/SDL.h" int main(int argc, char** argv) { SDL_Init(SDL_INIT_EVERYTHING); SDL_Window *sdlWindow = SDL_CreateWindow("你好", 0, 0, 400, 320, SDL_WINDOW_SHOWN); ...
app调用SDL_CreateWindow,SDL_CreateWindow调用Android_CreateWindow执行android这个操作系统的特定操作。调用这函数前,SDL_CreateWindow已经从内存中分配出SDL_Window(window指向这内存),但没有分配SDL_Window.driverdata。driverdata是操作系统私有数据,对android,要占多少字节只有Android_CreateWindow才知道。
simple_handler_->GetBrowser()->GetHost()->SendMouseClickEvent(event, GetMouseButtonFromSDL(sdl_event.button), true, 1); isDragBar = false; } if(sdl_event.type == SDL_MOUSEMOTION && !simple_handler_->is_loading()){ CefMouseEvent event; ...