SDL_PrivateSubsystemRefCountIncr(SDL_INIT_GAMECONTROLLER);#elsereturnSDL_SetError("SDL not built with joystick support");#endif}/*Initialize the haptic subsystem*/if((flags &SDL_INIT_HAPTIC)){#if!SDL_HAPTIC_DISABLEDif(SDL_PrivateShouldInitSubsystem(SDL_INIT_HAPTIC)) {if(SDL_HapticInit() <0)...
SDL_TIMERS_DISABLEDSDL_TicksInit();#endifif((flags&SDL_INIT_GAMECONTROLLER)){/* game controller implies joystick */flags|=SDL_INIT_JOYSTICK;}if((flags&(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK))){/* video or joystick implies events */flags|=SDL_INIT_EVENTS;}/* Initialize the event subsystem */...
SDL2系列教程:Beginning Game Programming v2.0 跟着教程Hello SDL: Your First Graphics Window尝试绘制一个窗口。代码如下 /*This source code copyrighted by Lazy Foo' Productions (2004-2020) and may not be redistributed without written permission.*///Using SDL and standard IO#include<SDL.h>#include<...
SDL_GameController *controller; SDL_Haptic *haptic; SDL_Gamepad *controller; JoystickType joystickType; Expand All @@ -129,38 +119,19 @@ class Joystick : public love::joystick::Joystick std::string name; struct Vibration { float left = 0.0f; float right = 0.0f; SDL_HapticEffect effec...
README-windows.md │ └── README-winrt.md ├── include │ ├── begin_code.h │ ├── close_code.h │ ├── SDL_assert.h │ ├── SDL_atomic.h │ ├── SDL_audio.h │ ├── SDL_bits.h │ ├── SDL_blendmode.h │ ├── SDL_clipboard.h │ ├── SDL_...
// 3D-OPENGL-SNAKE-GAME.C // LICENSING: WTFPL 授权 // for LINUX //#include <gtk/gtk.h> #include <GL/freeglut.h> #include <stdio.h> #include <stdbool.h> #include <math.h> #include <stdlib.h> #include <time.h> #include <gst/gst.h> ...
gamecwindowsfpsgplv3sdlsdl2retroboomfree-softwaredoomgplsdl2-mixersdl2-imagesource-portmbfdoom2limit-removingvanilla-doommbf21 UpdatedJan 27, 2025 C ryanpcmcquen/basque Sponsor Star449 Code Issues Pull requests A top-down 2d game engine, written from scratch in under 1000 lines of C. Developme...
风格(vscode 舒服 设置解引用符号*的位置第一种舒服 设置背景 如果在CLion外部更改了项目中的文件的属性比如我在CLion外部将原本的main.c改名成为了GuessingGame.c...clion会报错 发现CmakeLists.txt文件包含的文件是aaa main.c而不是aaa GuessingGame.c,说明并没有将GuessingGame.c包含在项目里 将第6行括号里的...
CMake是一个主要用于CPP的构建工具。CMake语言是平台无关的中间编译工具。同一个CMake编译规则在不同...
Alternatively, some programs, notably PC games, require that the DLL file is placed in the game/application installation folder. For detailed installation instructions, see our FAQ. Additional details about sdl2.dll Application debugging tool The Simple DirectMedia Layer (SDL for short) is a cross...