if ((flags & SDL_INIT_GAMECONTROLLER)){ #if !SDL_JOYSTICK_DISABLED if (SDL_PrivateShouldInitSubsystem(SDL_INIT_GAMECONTROLLER)) { if (SDL_GameControllerInit() < 0) { return (-1); } } SDL_PrivateSubsystemRefCountIncr(SDL_INIT_GAMECONTROLLER); #else return SDL_SetError("SDL not built ...
SDL_TIMERS_DISABLEDSDL_TicksInit();#endifif((flags&SDL_INIT_GAMECONTROLLER)){/* game controller implies joystick */flags|=SDL_INIT_JOYSTICK;}if((flags&(SDL_INIT_VIDEO|SDL_INIT_JOYSTICK))){/* video or joystick implies events */flags|=SDL_INIT_EVENTS;}/* Initialize the event subsystem */...
pythongamedevsdlsdl2game-developmentpygamegame-dev UpdatedDec 1, 2024 C lite-xl/lite-xl Star5.3k A lightweight text editor written in Lua ceditorluacodesdl2lite-xl UpdatedMay 6, 2025 Lua vcmi/vcmi Star4.9k Open-source engine for Heroes of Might and Magic III ...
into your cargo project, right next to your Cargo.toml. When you're shipping your game make sure to copy SDL2.dll to the same directory that your compiled exe is in, otherwise the game won't launch. Static linking with MinGW If you want to use thestatic-linkfeature with the windows-g...
o 5% whether or not your code compiles (without excessive changes to the compile process). o 50% on correctness and playability. Does the ball move correctly? Can the pad be moved correctly? Are scores being tracked? Does the game end? The percentages ...
CMake语言是平台无关的中间编译工具。同一个CMake编译规则在不同系统平台构建出不同的可执行构建文件。...
PYSDL2是围绕SDL2、SDL2 Mixer、SDL2 Image、SDL2 TTF和SDL2...它不依赖C代码,而是使用内置的CTypes模块与SDL2接口,并为常见的SDL2功能提供简单的Python类和包装。...它可以用来建立一个自定义的分布式架构,只需将配置文件修改为适当的。...GameFrame旨在帮助学习基于文本的游戏编程的概念,而不必关注实现细节...
EXTRA_LDFLAGS="$EXTRA_LDFLAGS -lroot -lbe -lmedia -lgame -ldevice -ltextencoding" # Haiku's x86 spins use libstdc++.r4.so (for binary compat?), but # other spins, like x86-64, use a more standard "libstdc++.so.*" AC_CHECK_FILE("/boot/system/lib/libstdc++.r4.so", EXTRA...
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