*/typedef struct SDL_AudioSpec{int freq;// 采样频率(Sample Rate)SDL_AudioFormat format;// 音频数据格式Uint8 channels;// 声道数(1 = 单声道, 2 = 立体声, etc.)Uint8 silence;// 静音值(每个样本的静音字节值)Uint16 samples;// 音频缓冲区中的样本数Uint16 padding;// 必要的填充值,以保证结构...
SDL Atlas is pleased to introduce the DryRate 201, a Drying Rate Tester precisely designed to satisfy AATCC Test Method 201: Drying Rate of Fabrics: Heated Plate Method. The DryRate 201 determines the drying rate based on the evaporation rate that occurs when the a fabric is placed in conta...
long long curl_time; ///< second int sample_rate; ///< samples per second int channels; ///< number of audio channels FileAudioInst() { duration = 0; curl_time = 0; sample_rate = 0; channels = 0; } }; //拉流线程状态 enum ThreadState { eRun = 1, eExit, }; enum PlaySa...
SDL_GameControllerGetSensorDataRate n 2.0.16 SDL_GameControllerGetSensorDataWithTimestamp n 2.26.0 SDL_GameControllerGetSerial n 2.0.14 SDL_GameControllerGetSteamHandle n 2.30.0 SDL_GameControllerGetStringForAxis y SDL_GameControllerGetStringForButton y SDL_GameControllerGetTouchpadFinger n ...
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int m_nAudioPlaySampleRate = 44100; //音频播放采样率 int m_nAudioPlayChannelNum = 1; //音频播放通道数 //mp4录像 mp4Recorder m_mp4Recorder; bool m_bRecord = false; //截图 bool m_bSnapshot = false; SDL_Surface *m_pSurface = nullptr; ...
Rate this app: Thursday, August 3, 2023 Development Libraries Games Simple DirectMedia Layer is a cross-platform multimedia library designed to provide fast access to the graphics framebuffer and audio device. It is used by MPEG playback software, emulators, and many popular games, including the...
But at any rate, this is a DEC Alpha, the long time geek cpu of dreams etc… What makes this slightly useful for me, is that I do have Visual C++ 4.0 & 6.0 for the Alpha. So at least I can build *SOME* stuff to run on the thing…. ...
(1)Sample Rate : 采样频率。8kHz(电话)、44.1kHz(CD)、48kHz(DVD)。采样率越高,那么采样的声音就更加的接近原始声音,声音的还原度就越高,质量越好,同时占用的空间也会越大。(2)Sample Size : 量化位数。通常该值为16-bit。 (3)Number of Channels : 通道个数。常见的音频有立体声(stereo)和单声道(mon...
SDL Version: 2.28.5 Operating System: Windows 10 Button mapped toSDL_CONTROLLER_BUTTON_GUIDEdoes not outputSDL_ControllerButtonEventwhen tapped in quick succession whileSDL_JoyButtonEventstill triggers expectedly. This behaviour does not occur when the button is pressed/depressed at a slow rate or ...