추가 #EXTRA_SCO_AUDIO_STATE 값 또는 #EXTRA_SCO_AUDIO_PREVIOUS_STATE SCO 오디오 채널이 설정되었음을 나타내는 값
privatefinalBroadcastReceiverscoReceiver=newBroadcastReceiver(){@OverridepublicvoidonReceive(Contextcontext,Intentintent){if(intent.getAction().equals(AudioManager.ACTION_SCO_AUDIO_STATE_UPDATED)){intstate=intent.getIntExtra(AudioManager.EXTRA_SCO_AUDIO_STATE,-1);if(state==AudioManager.SCO_AUDIO_STATE_CON...
* returns but instead register to receive the intent {@link #ACTION_SCO_AUDIO_STATE_UPDATED} * and wait for the state to be {@link #SCO_AUDIO_STATE_CONNECTED}. * <p>As the ACTION_SCO_AUDIO_STATE_UPDATED intent is sticky, the application can check the SCO * audio state before calling...
SCO_AUDIO_STATE_DISCONNECTED) {BluetoothController: onTick start bluetooth Sco BluetoothController: ACTION_SCO_AUDIO_STATE_CHANGEDbluetooth Sco< 浏览3提问于2016-11-03得票数 2 回答已采纳 1回答 Android蓝牙SCO 、、 我在我的android应用程序中遇到了蓝牙SCO音频的问题。我为动作ACL_CONNECTED和ACL_...
(BluetoothHeadset.ACTION_CONNECTION_STATE_CHANGED.equals(action)){// 监听SCO连接状态intstate=intent.getIntExtra(BluetoothHeadset.EXTRA_STATE,BluetoothHeadset.STATE_DISCONNECTED);if(state==BluetoothHeadset.STATE_CONNECTED){startScoAudio();}elseif(state==BluetoothHeadset.STATE_DISCONNECTED){stopScoAudio();...
As the ACTION_SCO_AUDIO_STATE_UPDATED intent is sticky, the application can check the SCO audio state before calling startBluetoothSco() by reading the intent returned by the receiver registration. If the state is already CONNECTED, no state change will be received via the intent after calling...
const ar=useRef(AudioRecord); ar.current.init(options); ar.current.start() 当前实现方式主要通过以下2点实现: 1播放是AudioManager类采用VOICE_COMMUNICATION模式,从听筒进行播放,再打开扬声器进行播放,实现回声消除。 2.录音采用VOICE_COMMUNICATION模式
A connected speaker did receive some noise for a bit (it should have been a sine wave though), but I didn't see a single SCO packet getting received from the Bluetooth Controller via the VHCI interface. If SCO is supported, what is needed to receive SCO packets via the VHCI interface?
options which affect how the audio # service interacts with remote headset devices) [Headset] # Set to true to support HFP, false means only HSP is supported # Defaults to true HFP=true # Maximum number of connected HSP/HFP devices per adapter. Defaults to 1 MaxConnected=1 # Set to ...
* <p>As the ACTION_SCO_AUDIO_STATE_UPDATED intent is sticky, the application can check the SCO * audio state before calling startBluetoothSco() by reading the intent returned by the receiver * registration. If the state is already CONNECTED, no state change will be received via the ...