Version:2018.1 语言:中文 Scene.isLoaded public boolisLoaded; 描述 如果场景已加载,则返回 true。
using UnityEngine; using UnityEngine.SceneManagement; public class LoadScene :MonoBehaviour{ privateAssetBundlemyLoadedAssetBundle; private string[] scenePaths; // Use this for initialization void Start() { myLoadedAssetBundle =AssetBundle.LoadFromFile("Assets/AssetBundles/scenes"); scenePaths = myLoaded...
SRP constructor is called when the scene has not been loaded -- - Dec 02, 2022 How to reproduce: 1. Open the attached user project "SRPConstructor.zip" 2. Observe the Console Expected result: "OnEnable" is logged after "RenderPipeline Constructor" Actual result: "RenderPipeline Constru...
Fix for the NetworkManager.ScenesLoaded not being updated whenPostSynchronizationSceneUnloadingis set to true and there are scenes not used for a synchronization. This is a back-port of#2971. Changelog Fixed: Issue whereNetworkManager.ScenesLoadedwas not being updated ifPostSynchronizationSceneUnloadingwa...
Actual result: “The AssetBundle 'StreamingAssets\scenebundle' can't be loaded because another AssetBundle with the same files is already loaded.“ error is thrown to the consoleReproducible with: 2020.3.39f1, 2021.3.9f1, 2022.1.14f1, 2022.2.0b6, 2023.1.0a8...
If true, if the current scene is the FIRST content scene, the LAST content scene will be loaded. mode UnityEngine.SceneManagement.LoadSceneMode Additive mode will load the content additively. Single mode will first unload all loaded content scenes first. activationToken SceneActivat...
UnityEngine.SceneManagement.LoadSceneMode Additive mode will load the content additively. Single mode will first unload all loaded content scenes first. activationToken SceneActivationToken Optional token for manual scene activation. Useful for loading screens and multiplayer. If not null...
Version:2019.2 语言:中文 SceneSetup.isLoaded public boolisLoaded; 描述 场景是否已加载。
unity3d.com Version: 2020.1 语言: 中文 脚本API UnityEngine UnityEditor Unity OtherSceneSetup.isLoaded public bool isLoaded ; 描述 场景是否已加载。 Did you find this page useful? Please give it a rating: Report a problem on this page 版权所有 © 2020 Unity Technologies. Publication 2020.1...
If true, if the current scene is the LAST content scene, the FIRST content scene will be loaded. mode UnityEngine.SceneManagement.LoadSceneMode Additive mode will load the content additively. Single mode will first unload all loaded content ...