To visualize the Scanline Algorithm, imagine that we are drawing a line on paper using a single pen. We begin at the left border of the shape to the right and if there are intersection in between, do not draw the line at the point. The algorithm is working in the similar way. In ...
In this algorithm, we have two endpoints. We find the slope of the line by using both the points and we put the slope in the line equation Y = MX + C. Then we find the value of C by putting X and Y is equal to 0. After this, we have a relation between X and Y. Now we...
PROBLEM TO BE SOLVED: To generate a proper figure corresponding to a line segment by rendering the line segment in the same direction as respective tacit directions of these line segments.JIYON ERU ASHIYUBAANジョンエルアシュバーン
The Scan Converting rate is a technique that is used in video processing. In this technique, we can change the horizontal and vertical frequencies for different purposes. We can apply the scan conversion algorithm for various objects that are, Point Line Polygon example rectangle, triangle and man...
摘要: A scan line method is presented for creating shaded pictures of parametrically defined curved surfaces of piecewise continuity class C 2. The algorithm uses a new subdivision technique to produce appropriate polygons for smooth shaded pictures. The approach results in smoothly curved silhouettes....
The concept of the nesting tree is closely related to that of topological filling, which consists in coloring the cells of a picture in accordance with their topological status; thus, the filling domain of a connected object may not be connected. We present and prove a scan-line algorithm ...
as described in Section 34.3.2. Astatus setcontains all the tetrahedra that intersect the z-slice at any given step. We adopted a simple sweep-line algorithm (de Berg et al. 1997) to quickly find all tetrahedra that intersect the z-plane. This algorithm requires the tetrah...
1. A FAST SCAN-LINE ALGORITHM FOR TOPOLOGICAL FILLING OF WELL-NESTED OBJECTS IN 2.5D DIGITAL PICTURES [J] . Arques D., Grange O. Theoretical computer science . 1995,第1a2期 机译:快速扫描线算法对2.5D数字图像中的嵌套对象进行拓扑填充 2. Structuring scan-line algorithm for scene with ...
The algorithm is based on an efficient scan-line algorithm for volume rendering of irregular meshes. This algorithm computes images by intersecting the mesh... C Giersten,J Petersen - 《IEEE Computer Graphics & Applications》 被引量: 37发表: 2002年 Rendering: Line-Drawing Algorithms for Parallel...
Question 4: Which of the following options is correct in accordance with the Random Scan Display Algorithm? It is best suited for line drawing algorithm. It has a high resolution. It has an electron beam which strikes only that part of the screen where the drawing is needed. ...