14.2.6 Selecting a Disk-Scheduling Algorithm 选择一种磁盘调度算法 SSTF is common and has a natural appeal SSTF比较通用,性能一般。 SCAN and C-SCAN perform better for systems that place a heavy load on the disk. SCAN和C-SCAN在磁盘重负载的系统中性能较好。
C. Kaur, and R. R. Aggarwal, "Reference Scan Algorithm for Path Traversal Patterns.", International Journal of Computer Applications, Vol. 48. Pp no. 20-25, 2012Kaur C.,Aggarwal R.R., "Reference Scan Algorithm for Path Traversal Patterns", International Journal of Computer Applications 48(...
C-LOOK (Cont.) 14.2.6 Selecting a Disk-Scheduling Algorithm 选择一种磁盘调度算法 SSTF is common and has a natural appeal SSTF比较通用,性能一般。 SCAN and C-SCAN perform better for systems that place a heavy load on the disk. SCAN和C-SCAN在磁盘重负载的系统中性能较好。 Performance depends ...
6: x[out][k] = x[in][k]Example 39-1. CUDA C Code for the Naive Scan AlgorithmThis version can handle arrays only as large as can be processed by a single thread block running on one multiprocessor of a GPU.Copy __global__ void scan(float *g_odata, float *g_idata, int n) ...
Transit routing server app written in C++ using the Connection Scan Algorithm including flexible parameters. Performance With random origin and destination (multiple accessible stops at origin and destination): ~150 ms for access and egress footpaths calculation, ~8 ms for CSA two-way calculation (...
algorithm n. 运算法则;算法,演算法;演示 conversion n. 1.[U]转变,变换[作定语]( a metric conversion table) 2.[C]转变 scan. 【缩写】 1.=stock control and analysis 库存管理与分析 2.=switched-circuit automatic network 自动线路交换网 scan in 扫入 scan agraver 制版用光电自动装置 j sc...
scan.c README.md This fuzz tester for Redis's SCAN command algorithm was created in order to test accurately Redis issue #4906 and its related fix. The same code can be used in the future in order to simulate in a easy to control environment the SCAN algorithm in order to improve or...
#include <algorithm> #include <iostream> #include <vector> #include <math.h> usingnamespacestd; //二维点(或向量)结构体定义 #ifndef _WINDEF_ structPOINT {intx;inty; }; #endif typedefvector<POINT> PTARRAY; //判断两个点(或向量)是否相等 ...
(log) operations withsteps) implementation had the best performance on GPUs such as NVIDIA's GeForce 7 Series. Sengupta et al.'s implementation was used in a hierarchical shadow map algorithm to compact a stream of shadow pages, some of which required refinement and some of which did n...
* add ICMP handling in replies. * The algorithm is far from be optimal, also there isn't a clear * way to delay smaller amounts of time then usleep(1) without * to use a dummy loop. * */ /* $Id: scan.c,v 1.3 2003/10/22 10:41:00 antirez Exp $ */ #include <stdio...