Expand Down Expand Up @@ -154,5 +112,15 @@ public static void ImportTitleKeysFromNsp(LibHac.Fs.IFileSystem nsp, Keyset keyS } } } public static Result ReadFsPath(out FsPath path, ServiceCtx context, int index = 0) { long position = context.Request.SendBuff[index].Position; long si...
Ryujinx.HLE Import DLC title key from ticket when loading into content manager (#… Jun 23, 2020 Ryujinx.Memory.Tests Implement a new physical memory manager and replace DeviceMemory (#856) May 4, 2020 Ryujinx.Memory Implement a new physical memory manager and replace DeviceMemory (#856) May...
Insert the SD card into the Switch, then open Checkpoint/JKSV to import the save file to the appropriate game. Verify the Transfer: Once the save file is imported, launch the game on your Switch to ensure the save data loaded correctly. ...
ImportTickets(nsp); foreach (DirectoryEntryEx fileEntry in nsp.EnumerateEntries("/", "*.nca")) try { nsp.OpenFile(out IFile ncaFile, fileEntry.FullPath.ToU8Span(), OpenMode.Read).ThrowIfFailure(); (Nca patchNca, Nca controlNca) = ApplicationLoader.GetGameUpdateDataFromPartition(_virtual...
ImportTitleKeysFromNsp(nsp.Target, context.Device.System.KeySet); ImportTitleKeysFromNsp(nsp, context.Device.System.KeySet); openedFileSystem = new IFileSystem(FileSystemInterfaceAdapter.CreateShared(ref nsp)); openedFileSystem = new IFileSystem(nsp); } catch (HorizonResultException ex) { @@ -...
; RandomDataGenerator randomGenerator = Random.Shared.NextBytes;DefaultFsServerObjects fsServerObjects = DefaultFsServerObjects.GetDefaultEmulatedCreators(serverBaseFs, KeySet, fsServer, randomGenerator);@@ -264,7 +264,7 @@ public void ImportTickets(IFileSystem fs)if (result.IsSuccess())...
public ResultCode ImportSettings(ServiceCtx context) { throw new ServiceNotImplementedException(this, context, false); throw new ServiceNotImplementedException(this, context); } [CommandHipc(15)] // 4.0.0+ @@ -202,49 +202,49 @@ public ResultCode ResolveEx(ServiceCtx context) // GetNasServic...
Import DLC title key from ticket when loading into content manager (#… Jun 23, 2020 Ryujinx.LLE Upgrade projects to C#8 (#1193) May 4, 2020 Ryujinx.Memory.Tests Implement a new physical memory manager and replace DeviceMemory (#856) May 4, 2020 Ryujinx.Memory Implement a new physical me...
KEYS.md Rename "RyuFs" directory to "Ryujinx" and use the same savedata syste… Jan 5, 2020 LICENSE.txt Update license (Ryujinx#788) Oct 13, 2019 README.md Update README.md (Ryujinx#1302) Jun 20, 2020 Ryujinx.sln Implement a new physical memory manager and replace DeviceMemory (Ryu…...