+server.identity "你的服务器数据文件夹名称" ^+rcon.port 28016 ^+squadmanager.squad_disable 0^+rcon.password letmein ^+bradley.enabled "True" ^+bradley.respawndelayminutes "60" ^+bradley.respawndelayvariance "1" ^+heli.lifetimeminutes "15" ^+decay.upkeep "True" ^+decay.upkeep_heal_scale ...
True PVE is a damage control plugin originally intended to improve the default server PVE mode (server.pve = true) for servers who wish to truly be PVE. This plugin can be used to fine-tune PVP behavior as well, enabling a range of damage control configurations to be implemented to custom...
+server.hostname “你的服务器名称” ^ +server.description “你的服务器描述 ^ +server.url “你的服务器首页” ^ +server.headerimage “你的服务器详情页背景图片” ^ +server.identity “你的服务器数据文件夹名称” ^ +rcon.port 28016 ^ +squadmanager.squad_disable 0^ +rcon.password letmein ^ ...
Deployable objects will decay Furnaces, wooden signs, and many other prefabs (usually they have "Deployed" in their name) will decay. If you want to use them as a decoration for your maps but don't want them to disappear, you have to disable decay on your server. ...
+decay.upkeep_inside_decay_scale "0.1" ^ +decay.upkeep_period_minutes "1440" ^ +rcon.web 1 拷贝脚本到批处理文件中,将批处理文件移动到游戏服务器的根目录执行,即可开启服务器。 server.hostname 后面的内容是服务器的名称 server.seed 86183952 后面的数字是服务器的地图种子 ...
simpleshark.disable False server.writecfg Writes config files server.woundingenabled True Can players be wounded after recieving fatal damage server.woundedrecoverchance 0.2 Base chance of recovery after crawling wounded state server.woundedmaxfoodandwaterbonus 0.25 Maximum percent chance added to base...
(True) chat.serverlog Enable or disable chat logging (True) construct.frameminutes How many minutes before a placed frame gets destroyed (30) craft.instant Enable or disable instant crafting (False) debug.checktriggers Debug triggers (False) decay.tick Larger amount increases the applied decay ...
+server.identity "你的服务器数据文件夹名称" ^ +rcon.port 28016 ^ +squadmanager.squad_disable 0^ +rcon.password letmein ^ +bradley.enabled "True" ^ +bradley.respawndelayminutes "60" ^ +bradley.respawndelayvariance "1" ^ +heli.lifetimeminutes "15" ^ ...
These commands will remove the cargo event, and disable ocean pathing. This will allow your server to startup without getting stuck on generating ocean path. Keep in mind that if you spawn the cargo ship on this map, it will result into ship being static and moving anywhere, since there'...
However, the pool was starting out empty when joining a server, which for example meant some lag could occur the first time you fired a gun. This was causing frame drops in many situations and made the overall performance feel rather terrible. The new system solves this and as a side ...