# pub struct ThreadPool { # workers: Vec<Worker>, # sender: mpsc::Sender<Job>, # } # # type Job = Box<dyn FnOnce() + Send + 'static>; # enum Message { NewJob(Job), Terminate, } # # impl ThreadPool { # /// Create a new ThreadPool. # /// # /// The size is the n...
use scoped_threadpool::Pool; use std::sync::Mutex; use std::cell::Cell; const COUNT: u32 = 1000000; fn main() { // Create a threadpool holding 4 threads let mut pool = Pool::new(4); let m = Mutex::new(Cell::new(0_i64)); let g = m.lock().unwrap(); pool.scoped(|sc...
We use spawnto create a new thread: use std::thread; use std::time::Duration; fn main() { thread::spawn(|| { for i in 1..10 { println!("hi n
Registry是一个共享的数据结构,可以被多个线程同时访问。 ThreadData结构体用于存储与工作线程相关的数据。它包含了一个RegistryId指针,这使得每个线程都可以找到自己在注册表中的位置。此外,ThreadData还可以包含其他与线程执行相关的数据。 WorkerLocal<T>结构体是一个在工作线程间共享的本地存储。它使用了Arc<Registry...
facebook/starlark-rust - A small, deterministic, thread-safe language with Python syntax fleabitdev/gamelisp - A Lisp-like scripting language for game development gluon-lang/gluon - A small, statically-typed, functional programming language kcl - A constraint-based record & functional language main...
Package 用于管理一个或多个Crate,创建一个Package的方式是使用cargo new stark命令: 代码语言:txt 复制 [root@b0b5a9371ce4 stark]# tree . ├── Cargo.toml └── src └── main.rs 1 directory, 2 files Create Create是Rust最小单元,既Rust是编译器是以Create为最小单元进行编译的。Create在一...
Contributing See CONTRIBUTING.md. Development-focused discussion about Rustlings happens in the rustlings stream on the Rust Project Zulip. Feel free to start a new thread there if you have ideas or suggestions! Contributors ✨ Thanks goes to the wonderful people listed in AUTHORS.md 🎉About...
facebook/starlark-rust - A small, deterministic, thread-safe language with Python syntax fleabitdev/gamelisp - A Lisp-like scripting language for game development gluon-lang/gluon - A small, statically-typed, functional programming language kcl - A constraint-based record & functional language main...
//! ``` use std::cell::{RefCell, RefMut}; use std::collections::HashMap; use std::rc::Rc; fn main() { let shared_map: Rc<RefCell<_>> = Rc::new(RefCell::new(HashMap::new())); // Create a new block to limit the scope of the dynamic borrow { let mut map: RefMut<_...
letmutguess=String::new(); io::stdin().read_line(&mutguess).expect("无法读取行"); 所有权 所有权可以理解为命名空间+作用域+指针。 基本数据类型(值类型)变量在栈空间中可以复制。先给x赋值9(let x = 9),将x赋值给y等同于直接给y赋值9(let y = x 等同于let y = 9) ...