初学者往往会照着一本《vulkan tutorial》,一头扎到繁琐的API中,试图弄清每个CreateInfo的含义,结果就是用1000行代码绘制完三角形后直接弃坑。 实际上,vulkan虽然接口繁多,但核心概念却非常清晰。vulkano是vulkan的rust-binding,其API相较于C版本在可读性上有很大的提高,同时保证了核心概念的一致性。其官方教程相较...
It requires a lot of boilerplate code, just like everything else in Vulkan, because it is a low-level and high-performance API. There is additional level of indirection: VkDeviceMemory is allocated separately from creating VkBuffer/VkImage and they must be bound together. The binding cannot ...
Similar to the C++ bindings, this binding groups vulkan commands by the handle which 'executes' it. Therefore the owing code on ash: unsafe { device.begin_command_buffer( &vk::CommandBufferBeginInfo::default() .flags(vk::CommandBufferUsageFlags::ONE_TIME_SUBMIT) ) ... swapchain_khr.queue...
导出的binding.rs文件 /* automatically generated by rust-bindgen 0.65.1 */ extern "C" { pub fn c_add(a: ::std::os::raw::c_int, b: ::std::os::raw::c_int) -> ::std::os::raw::c_int; } rust使用bingding.rs文件 include!("bindings.rs"); fn main() { let ret; unsafe{...
gyscos/zstd-rs - rust binding for the zstd compression library Computationargmin-rs/argmin [argmin] - Optimization library BLAS [blas] mikkyang/rust-blas - BLAS bindings calebwin/emu - A language for GPGPU numerical computing dimforge/nalgebra - low-dimensional linear algebra library faer-...
Vulkust— Vulkust — A safe, highly multithreaded, Vulkan based game engine written with Rust. SDL [sdl] brson/rust-sdl— SDL1 bindings Rust-SDL2/rust-sdl2— SDL2 bindings SFML jeremyletang/rust-sfml— SFML bindings Tcod-rs tomassedovic/tcod-rs— Libtcod bindings for Rust. Vic...
rust 交集着色器从SSBO中读取零然后我检查了SPIRV指令,它们都正确地引用了缓冲区的偏移量!不,他们没...
KaminariOS/rustracer - A PBR glTF 2.0 renderer based on Vulkan ray-tracing. Limeth/euclider - A real-time 4D CPU ray tracer linebender/resvg - An SVG rendering library. rodrigorc/papercraft - A tool to unwrap 3D models and create them in paper with scissors and glue. rustq/vue-skia...
Vulkust— Vulkust — A safe, highly multithreaded, Vulkan based game engine written with Rust. SDL [sdl] brson/rust-sdl— SDL1 bindings Rust-SDL2/rust-sdl2— SDL2 bindings SFML jeremyletang/rust-sfml— SFML bindings Tcod-rs tomassedovic/tcod-rs— Libtcod bindings for Rust. ...
Android studio用模拟器运行代码时报错handleCpuAcceleration: feature check for hvf 和added library vulkan-1.dll 这两天把Android studio装回来玩玩,按照Android Studio的安装,史上最详细(超多图)!!的讲解安装。在用模拟器运行代码的时候报错,不管是粘贴别人的vulkan-1.dll文件还是改...浅谈...