butPLLparity is worth a mention. The fact that the 4x4 has these parities makes it easier to make patterns, as you have more freedom. Some designs will use parities to mirror on only one axis or layer.
Solving the cube blindfolded requires considerablyless algorithmsthan solving it sighted. Using the Old Pochmann method, you can solve the cube with as little as five algorithms. If you know how to solve the cube sighted, you may already know a few of these fromthe advanced Rubik's Cube tuto...
Once any potential parity has been fixed, the rest of the cube is solved exactly the same as a standard 3x3 puzzle. It is recommended that you useOLLandPLLalgorithms to solve the remainder of the puzzle. This involves orienting all four edges, then orienting the four corners, then permuting...