burn self-damage state Replies: 1 Forum: RPG Maker MV Support State improvement Hi there, I'm looking for a way to enhance states, when a specific state is already inflicted. Warm would become Burn. Poison would become Infection. Bleed would become Hemorraghe. etc. I think the best wa...
The main character is a young noble named Asbel, a recalcitrant mischief-maker who, together with his brother Hubert and his friend Cheria, discover a young girl in a flower-filled meadow, who suffers from that common JRPG malaise, amnesia. They take her home, at which point Asbel engineers...
I was hoping somebody could help me out. I'm trying to make my wind spell either damage or heal depending on what is being targeted. So far I have this for...
A concept I plan to implement into my RPG Maker game would be Tanked Skills. The key concept is that these skills normally hit the whole party, but when you Guard these kinds of attacks, only the player who guards will take the damage. Of course, there are other items I can add to ...
I tend to enjoy using small numbers myself. A.ATK - B.DEF . Simple formula. So long as you've got more attack power than the enemy does defense, you do damage. Skill formulas add a "base damage" to it. A.ATK + 25 - B.DEF . The more powerful skills add in multipliers. A....
</Damage Formula> Then, in the state: <Custom Action End Effect> if (user._staticCharges) { user._staticCharges = undefined; } </Custom Action End Effect> It's a bit of a workaround, but I think it will work. Progress has been made once again! Both the damaging skill and heal...
I'm just curious what other people do, since if we go by the basic formula in MV, I think it is Posion is -10% HP per Turn, and I find that's waaay too much on bosses for the same Posion skill that you use on the enemies. What I'm testi...
I only have so much time for RPG Maker between work, school, and other priorities, though, so I can't make any promises as to timing. If it's the kind of mechanic you want for your states and it's time-sensitive, you may want inquire with a more experienced coder who is open to...
I'm trying to make a realistic-style game without Magic (in RPG Maker MV) I was wondering if anyone had any ideas on what I could replace MAT & MDF with (in other words, what to rename them to and what else to use them for). I wanted to try an omit them from the project, bu...
In the scope of RPG Maker, it would be wise not to attempt to entirely rebuild the tabletop experience. Having a grid and everything would be great, but, it could easily become too cumbersome and difficult. I'm a believer in respecting a medium's differences. Knights of the Old Republic...