GTA IV relies on unimplemented calls, might work once they're implemented. GTA IV U {PPU[0x1000000] Thread (main_thread) [0x019061a0]} sceNp2 TODO: sceNpMatching2Init2(stackSize=0x0, priority=0, param=*0x0) U {PPU[0x1000000] Thread (main_thread) [0x019060f8]} sceNp2 TODO: sce...
rpcs3 SVN Changelog: r21 Rpcs3: - Fixed reboot system Interpreter: - Emulated more instructions DisAsm: - Added more instructions (thank to BlackDaemon) SysCalls: - Rewrote base class - Removed count limits ELF compiler: - Added b/bl opcodes - Implemented auto analyze Download:rpcs3 SVN r21...
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