In recent builds of RPCS3, if SPURS Threads is set to "3" as recommended on the RPCS3 Wiki, Demon's Souls is very slow to start up, and eventually hangs on a load screen. If SPURS Threads is set to "Unlimited (Default)," the game runs correctly. Possibly the Wiki's documentation ...
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When attempting to run Demon’s Souls onrpcs3(compiled locally from the git repo, version 0.0.30-16122-7abc5f3e), the game fails to boot. F {RSX [0x0000000]} SIG: Thread terminated due to fatal error: Could not bind OpenGL context (in file /home/snow/software/rpcs3-files2/rpcs3/r...