Issue#1: I'm getting this error which I am unable go past intro logo screen while OGL makes go ingame. Issue#2: Graphical issues NFS Rivals, therefore WCB enabled fixes it. Thus harder to run which game freezes loading screen before "sta...
–Added a 'speed hack' - not really a hack - for games that share memory regions between textures and other GPU resources such as shaders. Significantly boosts performance in games where the cache is invalidated often. Can be disabled by setting 'Strict Rendering Mode' to true; –Small to ...
I haven't checked the rest of the games yet, but Yakuza 3 is spamming a message saying SPU: GETLLAR took too long. It's constantly spamming these messages similar to the semaphore error. On top of that, it's still crashing randomly with no error message in the output log. Here's ...