render() { const { error, smart, patient } = this.props; return ( <Router history={history}> <Helmet /> <Container style={{ marginTop: '2rem' }}> <Grid columns="1" stackable> <Grid.Column> {error ? <ErrorMessage {...error} /> : null} {patient ? <SuccessMessage patient={pat...
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The goal of this project is not to create and/or distribute a game, but to learn how to create similar retro games in Unity. So this project, apart from being a possible base engine for future similar projects unrelated to the Pokémon franchise, has mainly educational purposes. ...