E.g. when you select all points in the path and drag the corner tool handle it will scale the radius for each corner based on its angle rather than blindly apply the same radius to all corners. Which looks rather similar to what you have in yours screenshot. Frankly I'm ...
E.g. when you select all points in the path and drag the corner tool handle it will scale the radius for each corner based on its angle rather than blindly apply the same radius to all corners. Which looks rather similar to what you have in yours screenshot. Frankly I'm totally happy...