Thinking in 2D screen, rotating around Y (left-right) and rotating around X (up-down). Something handy would be to use View->Aim or View->Highlight Aim [A] to define a temporary centre for the camera actions (the Look At point). Just select an object element and hit "A" to ...
080 使一个物体符合另一个物体(080 Conforming one object to another) 081 带移动一致性的调整(081 Adjustment with Move Conform) 082 Conform变换造型(082 Sculpting with Conform Transform) 083 创建物理摄影机和目标(083 Creating a physical camera and target) 084 启用安全框架(084 Enabling safe frames) ...