Repository files navigation README GPL-2.0 license rocket-league-replay-parser Parses Rocket League replay files and extracts as much information as possible. Still very much a work in progress. Used on rocketleaguereplays.comAbout Rocket League Replay File Parser Resources Readme License GPL-2.0...
jjbott/RocketLeagueReplayParser Star106 Code Issues Pull requests rocket-leaguerocketleague UpdatedSep 4, 2024 C# RLBot/RLBotCSharpExample Star42 Code Issues Pull requests Example of a Rocket League bot implemented in C# c-sharpcsharpdotnetdot-netrocket-leaguerocketleaguerlbot ...
Come recuperare le sequenze di allenamento e i replay salvati in Rocket League su PC Se hai effettuato il backup dei replay e/o delle sequenze di allenamento per risolvere un problema di caricamento non riuscito, continua qui...
RL Replay Manager ? Hello guest! Join the IndieDB community. Network ModDB Register Sign In Rocket League Psyonix|Released 2015 summary articles reviews files addons mods videos images Soccer meets driving once again in the long-awaited, physics-based sequel to the beloved arena classic, Super...
A Rocket League Replay parser written in C#. Replay files are converted to an object which can be exported as JSON. RocketRP can also convert the generated JSON file back into a replay file. This functionality hasn't been extensively tested and might not always work. Supports all Rocket Leag...
Rocket League replay parser written in C++. The project has been tested on Ubuntu (only tested 64 bit) and Windows (32 and 64 bit). CPPRPTest currently contains only internal test things/benchmarking, so probably not very relevant.
lines -m, --multiple parse multiple replays in provided directories. Defaults to writing to a sibling JSON file, but can output to stdout with --json-lines -p, --pretty output replay as pretty-printed JSON -V, --version Prints version information ARGS: ... Rocket League replay files Outp...
usage: carball [-h] -i INPUT [--proto PROTO] [--json JSON] [--gzip GZIP] [-sd] [-v] [-s] Rocket League replay parsing and analysis. optional arguments: -h, --help show this help message and exit -i INPUT, --input INPUT Path to replay file that will be analyzed. Carball ...
Rocket League Freeplay Checkpoint plugin. Contribute to NitrOP7674/FreeplayCheckpoint development by creating an account on GitHub.
BakkesMod also provides a software development kit/API which interfaces with Rocket League. For now it is mostly used for creating freeplay trainings and replay enhancements (such as analysis tools). The plan is to also extend the SDK so (limited) information can be retrieved from online games,...