It defaults to the value of StarterPlayer.CharacterWalkSpeed (16), meaning a player character can move 16 studs in any direction each second. Notes When controlled on a mobile device or a gamepad, a humanoid can walk slower than its WalkSpeed if the controlling thumbstick is moved just a ...
TheBasePart.Anchoredproperty determines whether the Roblox Engine's physics system affects the position of the object. When you enable this property for aPartorMeshPart, it removes the object from the physical calculations of the dynamic simulation that's always running in experience, meaning the ob...