ViewportFrame 是一种 GuiObject,可在其边界内呈现 3D 对象。它可以在 ScreenGui 等2D GUI 空间中很好的显示 3D 对象/模型。如果你还没有阅读 articles/Intro to GUIs|GUI 简介指南,请先阅读该指南,然后再继续学习本教程。创建ViewportFrame 可按以下步骤创建新的 ViewportFrame: 在ScreenGui 文件夹中创建一个新...
世界模型为 ViewportFrame 提供一些物理功能。 更具体地,你可以将世界模型作为视窗框的子模型,然后将父几何图形传递给世界模型。这将允许您通过世界模型在视窗框中使用射线投射。此外,您可以将 Humanoid 字符放入世界模型,其关节将正确设置,您可以动画它们。 概要 属性继承自Model的属性 LevelOfDetail:Enum.ModelLevelOf...
viewportFrame.BorderColor3 = Color3.new(0.6,0.5,0.4) viewportFrame.BorderSizePixel =2 viewportFrame.BackgroundTransparency =0.25 viewportFrame.Parent = screenGui localpart = Instance.new("Part") part.Material =Enum.Material.Concrete part.Color = Color3.new(0.25,0.75,1) ...
Aside from their common use as containers, you can also useFramesfor UI design. For example, as a visual separator between other UI elements, you can scale a frame to be thin and long until it becomes a line. See alsoscrolling frames,viewport frames, andvideo framesas specialty frame types...
Now below is the model in which it is supposed to look like in the viewport frame: image486×618 86.6 KB This issue is extremely confusing as i’m unsure on what would be causing this. Any help would be appreciated! 1 个赞 Harv...
It only fires as a result of physical simulation and will not fire when the part's Position or CFrame is explicitly set such that it intersects another part or voxel. The following code pattern shows how the Touched event can be connected to a custom onTouched() function. Note that the ...
As the video explained too (4:07), all I would have to do is stretch up theViewportFrameto my screen’s size so it fits into the world around it, but I couldn’t find a way to achieve that. Maybe, if I could use a ScreenGui and mask it out so only the part’s surface is ...
CFrameSerializer Optimized these functions for speed as well as preserving fidality. In the future, use Roblox's orthogonal angle format. npm i @quenty/cframeserializer docs source changelog npm CFrameUtils CFrameUtils for Roblox npm i @quenty/cframeutils docs source changelog npm CharacterParti...
In this method, developers plan for an open access beta test during a specific time frame, such as a key weekend or week. An experience is opened and closed based off the time. Similar to the open access beta, the experience should be playable, generally bug-free, but can lack content....
VideoFrame , ViewportFrame CSG * GeometryService BasePart 方法:BasePart:IntersectAsync()、BasePart:SubtractAsync()、BasePart:UnionAsync() IntersectOperation (也需要 基本 )、NegateOperation (也需要 基本 )、PartOperation (也需要 基本 )、UnionOperation (也需要 基本 ) 聊天 * BubbleChatConfiguration , ...