虽然flex 是一个强大的工具,但您不应将其应用到 UIListLayout 无目的地,因为它会在不灵活的情况下添加一些性能成本,尤其是在调整布局或动态添加/移除 flex 项目时。 此外,当项目应该严格对齐在 X 和 Y 方向上的网格时,可能需要使用 网格布局 ,因为网格布局可以使用一致的元素大小,而柔性布局可以使用变수的项目...
UIListLayout对于水平或垂直项目顺序 UIStroke在TextLabel上 UIStroke用UIGradient 交互框架 除了核心用户界面对象外,以下框架为您的体验提供内置和可定制的交互功能。 邻近提示 邻近提示是独特的界面用户互动提示来触发操作,当邻近体验对象时,例如门、灯开关和按钮。
UIListLayout 列表,可以设置横向和竖向。不控制子控件的大小,只控制位置。可以设置对齐方式。可以用于...
UIListLayoutfor horizontal or vertical item sequences UIStrokeonTextLabel UIStrokewithUIGradient Interactive frameworks In addition to the coreuser interface objects, the following frameworks provide built‑in and customizable interactivity for your experiences. ...
just use a uilistlayout and set the verticalalignment to bottom 1 个赞 Ah thanks, but how do I make the size adjust to the size I need? #4 Could check if the text fits, if it doens’t just add some size until it fits.
Scale ScrollingFrame {1, 0, 1, 0} (Full size of your main frame), inside of the ScrollingFrame keep UIListLayout but scale other frames (can’t be done with AutoScale plugin so you have to do it manually). Set size to {1, 0, 0.04, 0}. 1 - scales your frame on the full le...
Note that when a UI object is under control of both a layout structure such asUIListLayoutand aUIAspectRatioConstraint, the constraint willoverridethe layout and control the object's size. Summary Properties AspectRatio:number Read Parallel
Roblox's ui elements, with builtin modifiers Also see introduction Example <Frame position={new UDim2(.5, 0, .5, 0)} size={new UDim2(.5, 0, .5, 0)} anchorPoint={AnchorPoints.Middle} cornerRadius={8} padding={4} > <GridLayout cellSize={new UDim2(.25, 0, .25, 0)} cellPad...
An automated repository that extracts and displays information about the current version of Roblox. Most of the information is miscellaneous, but it provides insight to changes that are being made with each weekly release. - Roblox-Client-Tracker/FVariab
roblox doesnt launch Copper Contributor Aug 07, 2024 Copper Contributor Sep 15, 2023