These enum values are passed to TweenInfo.new() to control the motion of a Tween. The following graphs reflect easing styles for Enum.EasingDirection.In. For graphs reflecting Enum.EasingDirection.Out and Enum.EasingDirection.InOut, see UI Animations. Items NameValueSummary Linear 0 Moves at a...
It will not fire if a tween is interrupted due to Camera:Interpolate() being called again. You are advised to use TweenService to animate the Camera instead, as it is more reliable and provides more options for easing styles. View all inherited from Instance View all inherited from Object...
TweenSize(endSize : UDim2,easingDirection : Enum.EasingDirection,easingStyle : Enum.EasingStyle,time : number,override : boolean,callback : function):boolean Smoothly resizes a GuiObject to a new UDim2. TweenSizeAndPosition(endSize : UDim2,endPosition : UDim2,easingDirection : Enum.EasingDire...
TweenPosition(endPosition : UDim2,easingDirection : Enum.EasingDirection,easingStyle : Enum.EasingStyle,time : number,override : boolean,callback : function):boolean Smoothly moves a GUI to a new UDim2. TweenSize(endSize : UDim2,easingDirection : Enum.EasingDirection,easingStyle : Enum.EasingSt...
TweenSize(endSize : UDim2,easingDirection : Enum.EasingDirection,easingStyle : Enum.EasingStyle,time : number,override : boolean,callback : function):boolean Smoothly resizes a GuiObject to a new UDim2. TweenSizeAndPosition(endSize : UDim2,endPosition : UDim2,easingDirection : Enum.EasingDire...