workspace:GetPartBoundsInBox(Hitbox) local HitChar = {} for i, part in pairs(part) do if part.Parent:FindFirstChildOfClass("Humanoid") and not table.find(HitChar, part.Parent) and touched == false then touched = true print("working") end end end wait(1) touched = false db = ...
If your Roblox Death Star Tycoon codes are not working, there could be a few reasons. Firstly, ensure that you have entered the code correctly, as errors in typing can prevent the code from working. Also, some codes are time-limited and expire after a certain period. If you try to rede...
OK, thanks. Hey guys, good morning, and Mike, best of luck too. It was a pleasure working with you through the years. You touched on this in the shareholder letter and kind of touched on it in your prepared remarks, but I just want to see if you can expand on the point, if our...
This is the first time Halloween event since 2014 that has not been sponsored by NERF. This is the first time that Robloxian Highschool, Boardwalk Tycoon, Hunted, Finders Keepers, Stylz Makeover, Mystic Tower, Darkenmoor and Flee the Facility have been chosen for an event. This is the thi...
Handle.Touched:connect(function(part) if ToolEquipped and not part:IsDescendantOf(Character) and Flying then EndFlight() end end) function GetMassOf(model) if model:IsA("BasePart") then return model:GetMass() else local mass = 0 for _, ch in pairs(model:GetChildren()) do ...
The storm should give players a sense of the impact of this event on the world, including trees blowing and debris flying around. The spinning vortex of the cloud themselves should give players a peek at the central portal without revealing everything. This would encourage players to investigate...
Name = "RemoteEventHandler" } ``` ### Building the Fragment Next, we'll create the `Fragment` constructor: ```lua Fragment = function(self, params) if not params.ID then error("Fragment requires a static identifier") end if not params.Event then error("Fragment requires a connectable ...
This is useful when determining whether a player's appearance has loaded after they first join the game, which can be tracked using the Players.PlayerAdded event. Returns bool A boolean indicating whether or not the appearance of the player's character has loaded. Code Samples This example prin...
function VoteEvent(plr, Vote) Players[plr.Userid].Map = Vote end function GetVotedMap() for i,v in pairs(Players) do if v.IsGamePass then Maps[v.Map] += 2 else Maps[v.Map] += 1 end end -- find the highest voted map inside the map Table and return it. / reset the map's...
end end end -- Check if the house has a ClickDetector local clickDetector = house:FindFirstChild("ClickDetector") if clickDetector then -- Connect the click event to the onHouseClicked function clickDetector.MouseClick:Connect(onHouseClicked) else print("ClickDetector not found in house:", ...