Unique TextureIds/DecalIds on texture and decal instances count as their own materials, and will create their own drawcalls. SurfaceGuis and BillboardGuis can chew up drawcalls very quickly. (Use their built-in distance culling!) Beams and particle effects all cost 1 drawcall each. Very compl...
When the basic design is finished, it’s time to bring texture into the mix. You can use fabric textures provided byIskender_Argead hereor look through Roblox communities for more free options available. Subsequently, upload the acquired textures to your image editor and configure them with the...
An automated repository that extracts and displays information about the current version of Roblox. Most of the information is miscellaneous, but it provides insight to changes that are being made with each weekly release. - Roblox-Client-Tracker/FVariab
Your item uses anAssetIDorTextureIDthat is still pending moderation. Publish an asset You can access uploaded assets in yourCreator Dashboard. Each item has aManage Itempage where you can modify metadata, configure sale-related settings, and publish your asset to the Marketplace. ...
mesh.TextureId = "rbxassetid://1577349" mesh.Parent = handle humanoid:AddAccessory(clockworksShades) BuildRigFromAttachments void This method assembles a tree of Motor6D joints for the Humanoid. Motor6D joints are required for the playback of Animations. Starting from the humanoid's RootPart...
Your item uses anAssetIDorTextureIDthat is still pending moderation. Publish an asset You can access uploaded assets in yourCreator Dashboard. Each item has aManage Itempage where you can modify metadata, configure sale-related settings, and publish your asset to the Marketplace. ...
Your item uses an AssetID or TextureID that belongs to an existing asset in the Marketplace, or doesn't belong to you or an appropriate group. Your item uses an AssetID or TextureID that is still pending moderation.Publish an assetYou...
Your item uses an AssetID or TextureID that belongs to an existing asset in the Marketplace, or doesn't belong to you or an appropriate group. Your item uses an AssetID or TextureID that is still pending moderation.Publish an assetYou...
Your item uses an AssetID or TextureID that belongs to an existing asset in the Marketplace, or doesn't belong to you or an appropriate group. Your item uses an AssetID or TextureID that is still pending moderation.Publish an assetYou...
Your item uses an AssetID or TextureID that belongs to an existing asset in the Marketplace, or doesn't belong to you or an appropriate group. Your item uses an AssetID or TextureID that is still pending moderation.Publish an assetYou...