Main/Render: Perhaps unintuitively, runs on the CPU. Processes input,Humanoids, animations/tweening, physics ownership, sound, and waiting script resumes. Also updates Studio interfaces and coordinates the other threads. Worker("RBX Worker"): Helps the main thread with networking, physics, and path...
Main/Render: Perhaps unintuitively, runs on the CPU. Processes input,Humanoids, animations/tweening, physics ownership, sound, and waiting script resumes. Also updates Studio interfaces and coordinates the other threads. Worker("RBX Worker"): Helps the main thread with networking, physics, and path...