Head over to the cabin on the edge of Lake Madison. Enter the bathroom and jump on top of the shower. Jump again at the right spot and you’ll clip through the ceiling, into an attic. There’s nothing up there other than some toys, a chair, a mirror, and a doll with a really ...
To add bones to the character eyes:In Object Mode, select the armature and switch to Edit Mode. Click Add, then Single Bone. Do this twice. Rename one bone LeftEye, and rename the other RightEye. Enable X-Axis Mirror. Position the left or right bone centered at the model's eyes. ...
We had to be really careful, since we had to make sure that the other developers would not be able to figure anything out from the way we had named things in Studio, and to make sure that exploiters would not be able to learn anything from client-sided resources. Only about 8-10 ...
If you leave any empty strings, or try to import the head into Studio with multiple frames per FACS pose name, the head will fail theimport process. To map your saved poses and the RootFaceJoint: Switch toObject Mode. Select theHead_Geo mesh. ...