No obby would be complete without cool terrain. To add this feature, click on “Terrain Editor” on the left sidebar. Click on the “Edit” tab. To add terrain, click the “Add” icon. Use the blue circle to place the terrain you’d like. You can change the terrain’s appearance by...
Global lighting is the luminescence from either the sun or moon in an experience. By adjusting a couple of key default properties in theLightingservice, you can dramatically change how that light appears to players, as well as how it interacts with any other object you plac...
Applying your asset library to the building's architecture and outdoor space to provide users information about the overall world. Sculpting terrain with your custom tileable textures to create the overall island that the building rests on.
Unlock your passion for game development in this online version of our camp. Roblox Studio is an immersive game engine that supports play on the web, mobile, and even virtual reality! You’ll explore the fundamentals of building a game from scratch—sculpting imaginative terrain, modeling 3D par...
Along with all advice in this article, these numbers are really just my opinion, and will be subject to change over time as Roblox makes improvements to the engine, and user hardware gets better! How to Healthcheck Your Budget Someone asked me recently (and somewhat incredulously) if the cor...
Lego Worldsis a popular sandbox game that allows players to create structures out of Lego bricks in a 3D procedurally generated world. Set in an open world environment, Lego Worlds is about exploring and creating. From your character’s outfits and overall appearance to terrain, everything can ...
To view collision fidelity in Studio, toggle onCollision fidelityfrom theVisualization Optionswidget in the upper‑right corner of the 3D viewport. For more information on the performance impact of collision fidelity options and how to mitigate them, seePerformance optimization....
Change the top line of code, which should define the model that the button produces when pressed. In this example, you want that model to be the brick. Delete the "Upgrader" word at the end of the code and replace it with the name of your object, "brick." The next line of code ...
Class.BasePart|part (或 model 它是否在 Roblox Studio 中因為單擊它而選擇) 是否在 Roblox Studio 中啟用鎖定狀態的Class.BasePart|part (或在模型中的1> Class.Model|model1> )是否選擇。此屬性通常在 範例程式碼 This code sample uses the concept of recursion to unlock all parts that are a descendan...
This example demonstrates how to change the character's CameraMode to first person using the LockFirstPerson value of the Enum.CameraMode enum. Playing in First Person local Players = game:GetService("Players") local player = Players.LocalPlayer player.CameraMode = Enum.CameraMode.LockFirst...