A `Class.Sound` is an object that emits sound. Sounds can be placed within a `Class.BasePart` or `Class.Attachment` to emit a sound from a particular position within a place or world, or it can be attached elsewhere to play the sound at a constant volume
TheVolumeproperty allows you to set the volume of your audio anywhere from0(silence) to10(booming). If you want to change the volume of multipleSoundobjects at once, parent them under asound group. If your source audio is sufficiently loud, you likely don't need to increase the volume to...
An automated repository that extracts and displays information about the current version of Roblox. Most of the information is miscellaneous, but it provides insight to changes that are being made with each weekly release. - Roblox-Client-Tracker/FVariab