"Smooth Block Model" then --IMPORTANT FOR THIS GAME, EVERYTHING IN "" IS DESTRUCTIBLE hit:Destroy() hit:breakJoints() sound:Play() player.leaderstats.Cash.Value = player.leaderstats.Cash.Value + 5 else print("U cant destroy this.") end end end script.Parent.Handle.Touched:connect(touch...
--在重生点附近生成虚拟形象模型 localspawnPoint=game.Workspace.SpawnPoint--重生点位置 localvirtualModel=game.ReplicatedStorage.VirtualModel:Clone()--虚拟形象模型 virtualModel.Parent=game.Workspace virtualModel:SetPrimaryPartCFrame(spawnPoint.CFrame) --碰撞检测函数 localfunctiononTouched(part) localhumanoid=...
script.Parent.MouseButton1Click:Connect(function() if script.Parent.Parent.Frame.Visible == true then script.Parent.Parent.Frame.Visible = false end if script.Parent.Parent.Frame.Visible == false then script.Parent.Parent.Frame.Visible = true end end) 我对编码非常陌生(实际上是昨天开始的),我...
Harked FE Bypass Script for segway gamepass.lua Harked FE Bypass Script for segway gamepass.lua Converted TXT to LUA Sep 7, 2020 Hat Giver (Doesnt Save).lua Hat Giver (Doesnt Save).lua Converted TXT to LUA Sep 7, 2020 Health.lua Health.lua Converted TXT to LUA Sep 7, 2020 Heaven ...
localworldArray = {"w","o","r","l","d"} forindex, valueinhelloArraydo print(value) end print(table.concat(worldArray)) Note the output: Getting Comfortable Your Second Script Add the following code to the file: print("Hello script types and locations!")...
For simplicity in this tutorial, we’ll just assign all incoming players to the “blue” team and give them access through the blue door, but not the red door. ### Collision Groups As with the doors, let’s first set up player collision groups by adding these lines to the script: ...
script.Parent.Touched:Connect (function(hit) local Humanoid = hit.Parent:FindFirstChild (“Humanoid”) if Humanoid then Humanoid.Health = 0 end end) Click on the “Baseplate” tab at the top left corner of the screen and press “Play” to test out your “kill” block. ...
Roblox Game Codes are common for the majority of the different games available on the platform. Upon redemption, these provide players with free items, in-game resources, boosters, and a lot more.
Idled(time : number):RBXScriptSignal This event fires approximately two minutes after the game engine classifies the player as idle. Time is the number of seconds that have elapsed since that point. OnTeleport(teleportState : Enum.TeleportState,placeId : number,spawnName : string):RBXScriptSigna...
The Spawn Locations And Timers You spawn at the same place every time, meaning you can create a game plan each time you do a run, such as deciding which doors you'll run to immediately. On top of that, Piggy will spawn in the same place. For example, if you play Chapter One, Pi...