An easy example of a win - as harped on in this article - most of the time, opaque meshes with the same meshId and material will be batched together into a single drawcall due to “geometry instancing,” even if they have different scale, rotation, position or color differences, and i...
SunPositionUtils Utility to position the sun and to retrieve sun information specific to Roblox. npm i @quenty/sunpositionutils docs source changelog npm Symbol Unique symbol implementation for Roblox npm i @quenty/symbol docs source changelog npm Table Table and Set utility functions for Roblox ...
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Asymmetrical bodies may still work on a case-to-case basis. Position the center of the body with the Y-axis to improve the accuracy of the result. Watertight— Ensure the model is watertight in all regions with the exception of the eyes and mouth. Watertight means that there are no holes...
local Status = CommonUtilities.ToggleMFrame(MFrame, QueueFrameOpenPos, QueueFrameClosePos) if Status == true then --Callbacks end end Now since I don’t want any custom TweenInfo, I leave it be when I call the function. But in the module, it already replaces the nil TweenInfo for th...
local PositionalTween = TS:Create(MFrame, CustomEnterInfo, {Position = OpenPosition}) local BlurTween = TS:Create(GuiBlur, CustomEnterInfo, {Size = 56}) MFrame.Visible = true local ScreenGui = MFrame:FindFirstAncestorWhichIsA("ScreenGui") ...