在Roblox中,WalkSpeed是一个属性,用于控制游戏角色的移动速度。 具体来说,WalkSpeed是一个浮点数,表示角色每秒钟前进的距离。通过修改WalkSpeed的值,开发者可以自定义角色的移动速度,从而创造出不同类型的游戏体验。例如,对于平衡类游戏,开发者可以设置较慢的WalkSpeed来增加游戏难度;而对于竞速类游戏,开发者可以设置较...
local Player = game:GetService("Players").LocalPlayer local character = Player.Character or Player.CharacterAdded:Wait() local HumanoidRootPart = character:WaitForChild("HumanoidRootPart") -- setting speed local Humanoid = character:WaitForChild("Humanoid") if Humanoid then Humanoid.WalkSpee...
The system also reduces player speed while they’re aiming/zooming, although this behavior can be disabled by setting the SlowZoomWalkEnabled boolean to false.修改武器 下面是修改武器或创建新武器所需的所有通用子项,以及要覆盖的所有可选子项。武器选项中有更具体的选项。 对象/命名规则 Throughout this...
LocalPlayer local Character = Player.Character or Player.CharacterAdded:Wait() local Human = Character:WaitForChild("Humanoid") --当用户点击加速时,则将用户的移动速度增加10,并将对应的移动速度显示在界面上 --这里注意是当要显示是字符加数字时,可以使用""..的形式,如"当前速度"..Human.WalkSpeed, --...
-- 获取 Humanoid local humanoid = script.Parent.Humanoid -- 将行走速度设置为两倍 humanoid.WalkSpeed = 32 -- 将跳跃力量设置为两倍 humanoid.JumpPower = 100 使用Motor6D Motor6D 是一种用于控制模型部分旋转和位移的对象。如果要创建一个速度控制器,可以使用 Motor6D 的 C0 和 C1 属性。 -- 获取 Mo...
Lua 0.12 KB | Gaming | 0 0 raw download clone embed print report while game:GetService("RunService").RenderStepped:wait() do game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 500 endTags: Roblox lua walkspeed bypasswalkspeed
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Running games form a core part of the Roblox World Shooter experience, emphasizing speed and agility's importance in navigating enemy-laden terrains. Shooter games enthusiasts will find Roblox World Shooter a thrilling addition to their gaming repertoire, offering a unique blend of action and ...
freefloat-ftp-server.php import socket, sys, time, struct if len(sys.argv) < 2: print "...
proximityPrompt.Triggered:connect(function(player) --Power Up Code: local character = player.Character character.Humanoid.WalkSpeed = 100 end) This is just meant to give you a rough idea of what the code would look like. Max Health would also be found in Humanoid. Here are some links tha...