mkargus/PartToTerrain Star12 Roblox plugin that allows parts to turn into terrain. robloxrobloxdevluauroblox-plugin UpdatedJan 3, 2025 Luau n0vuh/RobloxVerify Star11 Code Issues Pull requests A simple Python discord bot to authenticate ownership of ROBLOX accounts. ...
Move(walkDirection : Vector3,relativeToCamera : bool):void Causes the player's character to walk in the given direction until stopped, or interrupted by the player (by using their controls). RemoveReplicationFocus(part : BasePart):void SetAccountAge(accountAge : number):void Plugin Security Set...
All of the parts models and meshes that make up a zone go under one of these zone models. Inside of each zone model, there is a primary part that defines the rectangular 2D boundary of the zone. Then each zone simply has a list of other zones it can see if you were standing inside...
Actor Part or Model See Philosophical differences. Blueprint Class Package Transform CFrame CFrame doesn't include scale information. See Transforms. Outliner Explorer window Details panel Properties window Level Viewport Viewport Content Browser Asset Manager or Toolbox Landscape Mode Terrain Edito...
An automated repository that extracts and displays information about the current version of Roblox. Most of the information is miscellaneous, but it provides insight to changes that are being made with each weekly release. - Roblox-Client-Tracker/FVariab
For performance optimization, setCanTouchtofalsefor objects that don't require collisions. Touched TheTouchedevent fires when aBasePartcomes in contact with another, or with aTerrainvoxel. It only fires as a result ofphysical simulationand will not fire when the part'sPositionorCFrameis explicitly...
Changes EditableMesh to inherit from Object and live outside the DataModel. Live Refines type information for require. Live Fixed issue with terrain in lighting propagation. Live Added support for Plugin RunContext attribute—a Script that only runs as part of a plugin. Live Improved Output wind...
If another BasePart or Terrain already exists at the new position then the Model will overlap said object.Methods inherited from PVInstance GetPivot():CFrame Write Parallel Gets the pivot of a PVInstance. PivotTo(targetCFrame : CFrame):void Transforms the PVInstance along with all of its ...
Status is an unfinished object designed to store customHumanoidstatuses. It has been deprecated and should not be used by developers in new work. Developers looking to implement customHumanoidstatuses should useCharacter Physics Controllers, as they are written in Luau and are easily extendable. ...
以指定方向中的方块形状投射在一个给定的方向,并且在第一个碰撞时使用 BasePart 或Terrain 元素来返回。这与使用 WorldRoot:Raycast() 将直线射线投射到一个方向以寻找碰撞,但使用 3D 形而不是射线进行。 与WorldRoot:GetPartsInPart() 不同,此方法不会检测到 BaseParts ,该 最初 交叉形状。 如果检测到命中,...