-- Loop through waypoints for _, waypoint in pairs(waypoints) do local part = Instance.new("Part") part.Shape = "Ball" part.Material = "Neon" part.Size = Vector3.new(0.6, 0.6, 0.6) part.Position = waypoint.Position part.Anchored = true part.CanCollide = false part.Parent = game....
Roblox Trading Website with trade ads, deals, item values, players, trade calculator, item leaks, limiteds catalog, leaderboard and much more!
A reference to the humanoid's HumanoidRootPart object, the root driving part of the Humanoid that controls a humanoid's movement through the 3D world. This part is normally invisible. For R15 characters, Model.PrimaryPart of the Player.Character model is set to HumanoidRootPart. For R6 charac...
To determine whether a model triggers a collision events, you need to loop through its children and connect the custom onTouched() and onTouchEnded() functions to each child BasePart. For joined parts by solid modeling instead of Model objects, see Mesh and Solid Modeling Collisions. The ...
-- Animate the frames one at a time in a loop while true do for _, frame in ipairs(frames) do imageLabel.ImageRectOffset = frame * imageLabel.ImageRectSize task.wait(0.1) end end ImageTransparency number 读取并联 该属性决定元素渲染图像的阿尔法。一个值 0 是完全不透明的,而另一...
The loop waits to restart once the round is over. A player is randomly selected from a list of all players in the game, but players with the 2x alien chance have their name added twice. Then the server loops through all the players, gives them a ray gun, and teleports each player to...
Then we need to call the function so that it actually loads the players profile but first we’ll need to loop through all the players so that the script doesn’t load after other players have already joined the game. Then we need to listen for when the player leaves so that there are...
After the for loop, the function returns the fruitName shadow variable. Throughout the entire function, fruitName is the same local variable that doesn't overwrite the initial fruitName local variable. local fruitName = "Chocolate" local fruitTable = { Lemon = "Yellow", Apple = "Red"...
I’m trying to loop over this object (folders) grab all the data from it, put it into a table, and then save the table (for datastorage purposes, you cant save folders). I had this working fine yesterday, but obviously, I changed something along the line somewhere and i’m not ...
Expand Down Expand Up @@ -80,7 +80,7 @@ The following table summarizes the three ways to step through code. To continue ### Inspect code When a breakpoint pauses the experience during a playtest, you can inspect the [Watch](#watch-window) window, [Call Stack](#call-stack-window) ...