local matchEnd = events:WaitForChild("MatchEnd")Have the script wait for the match end event to fire before moving on. In the loop, at the end, type: matchEnd.Event:Wait()while true do repeat task.wait(gameSettings.intermissionDuration) print("Restarting intermission") until ...
With the game loop coded, it's time to start adding features into it. During a match, players can come and go. Because of this, code is needed for tasks like sending players into a match and keeping track of active players. To manage these tasks, create a module script named Player...
对session的总体情况,那些program主要在占用,每个用户所拥有的session(active,inactive,killed,sniped......
local db = false local count = 0 script.Parent.Activated:Connect(function() if db == true then return end if db == false and count == 0 then db = true script.Parent.HitBoxEvent:FireServer() script.Parent.Woosh:Play() local Anim = script.Parent.Parent.Humanoid:LoadAnimation(script.Slas...
EN所以这是交易,我正在做一个类似于谋杀神秘的游戏,这个系统的这一部分是开始,向玩家展示他们的角色...
A wrapper function will be needed to pass the health pickup to theonTouchHealthPickupfunction when connecting to theTouchedevent. In the for loop, connect the Touched event to an anonymous function with a parameter calledotherPart. Call theonTouchHealthPickupsfunction, passing both theotherPartpar...
看起来是这样的: contList.OnClientEvent:Connect(function(Contestants) ---Remote event in local script -- find some UI elements local list = script.Parent.List local playersList = list.plrsList local playerNameList = playersList.nameList local sequence = list.sequence local sequenceNumber = sequen...
The Touched event fires when a BasePart comes in contact with another, or with a Terrain voxel. It only fires as a result of physical simulation and will not fire when the part's Position or CFrame is explicitly set such that it intersects another part or voxel. The following code patter...
🧐🧐🧐▶ https://youtu.be/idk6_ImcY3E 【你会用到的文章】 Roblox API - Debounce ▶ https://developer.roblox.com/en-us/articles/Debounce Roblox API - Touched ▶ https://developer.roblox.com/en-us/api-reference/event/BasePart/Touched 【时间表】 00:00 为什么 Touched 事件会多次...
I used to have this problem all the time. It may be script still running code, by Unequipped function or a loop. If you don’t break or return a loop, it will stack and keep stacking. So basically when the loop starts, it won’t stop unless you break or return it. So when you...