Used to set `Class.Player.CameraMode` to determine when first person and third person cameras should be used.
CameraMode(视角模式):设置第一人称和第三人称 DevCameraOcclusionMode(镜头模式):具体效果不明, DevComputerCameraMode(计算机镜头模式):具体效果不明 DevEnableMouseLock(启用鼠标锁):移动镜头时锁定鼠标 DevTouchCameraMode:具体效果不明 HealthDisplayDistance(血量显示距离):设置玩家血量显示的距离 NameDisplayDistance(...
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Toggles whether or not the client can use the Mouse Lock Switch mode. Fullscreen:bool Roblox Script Security Read Parallel GamepadCameraSensitivity:number Read Parallel Describes how sensitive the camera is when using a gamepad. GraphicsOptimizationMode:Enum.GraphicsOptimizationMode Roblox Script Security...
Step 3: Now turn on the “Shift Lock Switch” on and set the camera position to Default (classic): Next change your movement mode to “Keyboard + Mouse” so that you can also use the mouse for the movement of the character: Now you are all set, just press the shift key in the ga...
player.CameraMode = Enum.CameraMode.LockFirstPerson end gui.Enabled = false holdanim:Stop() shootanim:Stop() aiminanim:Stop() holdanim:Destroy() shootanim:Destroy() aiminanim:Destroy() --[[ Attenpt To Fix ]] local magsize = 30
localPlayer.CameraMode = Enum.CameraMode.Classic MainMenuGui.Enabled =truelocalPlayer.CameraMaxZoomDistance =400localPlayer.CameraMinZoomDistance =0.5playButton.MouseButton1Click:Connect(function()MainMenuGui.Enabled =falselocalPlayer.CameraMode = Enum.CameraMode.LockFirstPerson ...
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