Accessory Remover local Players = game:GetService("Players") local RunService = game:GetService("RunService") local function destroyAccessory(object) if object:IsA("Hat") or object:IsA("Accessory") then object:Destroy() end end local function onCharacterAdded(character) -- Wait ...
name = "Neck Accessory", id = 43, }, name = "Red Bow Tie", }, { id = 28999228, assetType = { name = "Face", id = 18, }, name = "Joyous Surprise", }, { id = 86896488, assetType = { name = "Shirt", id = 11, }, name = "Expensive Red...
name = "Neck Accessory", id = 43, }, name = "Red Bow Tie", }, { id = 28999228, assetType = { name = "Face", id = 18, }, name = "Joyous Surprise", }, { id = 86896488, assetType = { name = "Shirt", id = 11, }, name = "Expensive Red...