Also, setting Reverses to true will cause the tween to play in reverse once it has reached its destination. In combination this creates a looped effect. The correct way to make a tween play indefinitely is to set RepeatCount to -1. You should avoid using large numbers or math.huge() as...
including a physics system, TweenService, and animations, and analyzing your experience's specific needs can help you determine which one to use. In this section, we'll demonstrate how we determined what type of movement we wanted to create in Studio, and what tools we used to accomplish the...
I’ve implemented some of this functionality into the explanation below. If you want the voting system to be easier to manage, store the votes in an object-oriented system where each pad represents avoteCastingobject and players can cast their votes to that object. You can then add up the ...
including a physics system, TweenService, and animations, and analyzing your experience's specific needs can help you determine which one to use. In this section, we'll demonstrate how we determined what type of movement we wanted to create in Studio, and what tools we used to accomplish the...
including a physics system,TweenService, and animations, and analyzing your experience's specific needs can help you determine which one to use. In this section, we'll demonstrate how we determined what type of movement we wanted to create in Studio, and what tools we used to accomplish these...
including a physics system, TweenService, and animations, and analyzing your experience's specific needs can help you determine which one to use. In this section, we'll demonstrate how we determined what type of movement we wanted to create in Studio, and what tools we used to accomplish the...