罗布乐思 Roblox 代码实验室 - 云端存储服务(SetAsync / GetAsync)罗布乐思(Roblox)让每个人都可以自由想象、创造,在这个由全球开发者共同打造的社区里,你可以和小伙伴探索数百万种沉浸式的 3D 体验。更多详情:https://roblox.cn
Set vs Update Use set to quickly update a specific key. TheSetAsync()function: Use update to handle multi-server attempts. TheUpdateAsync()function: Reading Data To read the value of a data store entry, callGetAsync()with the entry's key name. ...
For more information on how to get a Universe ID, see Universe ID. Separate permissions for creating and updating: The Lua API creates new entries if they don't exist when you call DataStore:SetAsync(), but Open Cloud methods for creating and updating entries are separate. Separate ...
{ lvl.Value, exp.Value, reqexp.Value, strength.Value, dexterity.Value, wits.Value, luck.Value, statPoints.Value } local success, errorMsg = pcall(function() mainDS:SetAsync(player.UserId, data) end) if not success then warn("Failed to save data for player " .. player.Name .. ":...
This code sample demonstrates how GroupService and Player:IsInGroup() can be used to determine whether a player is a member of a group, or any of its allies or enemies. Note as GroupService:GetAlliesAsync() and GroupService:GetEnemiesAsync() use StandardPages objects a utility function is ...
ExecuteAsync(request); @@ -939,6 +951,14 @@ private void WearCustomButton_Click(object sender, EventArgs e) AccountManager.SelectedAccount.SetAvatar(AvatarJSON); } private void SaveWindowPositionsCB_CheckedChanged(object sender, EventArgs e) { RobloxWatcher.RememberWindowPositions = SaveWindow...
TeleportToPrivateServer(RealmID, realmCode, {Player}) else print("SERVER: We didn't find the data, time to make it!") local code = TeleportService:ReserveServer(RealmID) print(code) local setSuccess, err = pcall(function() RealmDatastore:SetAsync(RealmID, code) end) if not setSuccess ...
You should always `Await`/`HandleAsync` on Fragments, because you cannot guarantee that they are ready. The Service tutorial explains the Fragment:Spawn lifecycle more in depth. ```lua hl_lines="2" local ClockCounter = require(path.to.ClockCounter) ClockCounter:Await() while true do print(...
Set the AnchorPoint for the object to rotate around. Determine the target Rotation for the object. Pass a TweenInfo and the target rotation to TweenService:Create(). Play the tween with Tween:Play(). UI Tween - Size local TweenService = game:GetService("TweenService") local Players =...
print(f"{client.user} is listening to Right to Erasure messages") """ Handler for webhook messages from Roblox """ @client.event async def on_message(message): # Parses and validates message user_id, start_place_ids = message_parser.parse_message(message) if not user_id or...