一個textureId 將在 ImageButton 按下時使用。 ResampleMode:Enum.ResamplerMode 平行讀取 選擇按鈕的圖像重新處理模式。 ScaleType:Enum.ScaleType 平行讀取 決定圖像在源圖像和顯示的 UI 元素中尺寸是否會隨大小而變化。 SliceCenter:Rect 平行讀取 設定9 個切片圖像的片層界限。 SliceScale:number 平行讀取 以指定比...
TextureId:ContentId Read Parallel The texture icon that is displayed for a tool in the player's backpack.Properties inherited from Model LevelOfDetail:Enum.ModelLevelOfDetail Plugin Security Read Parallel Sets the level of detail on the model for experiences with instance streaming enabled. ModelStr...
Once the image is uploaded successfully, it will receive an item ID you can use to apply to objects as a texture or decal. Selecting the Right Decal ID in Roblox The process of finding the correct decal ID appears complex for many gamers. But it’s often easier than it seems. Following...
How would i get the texture id? 1 个赞 Dev_Peashie (Dev_Peashie) 2020 年8 月 30 日 05:17 #18 In the Roblox Studio, find the window called “Explorer” (activate from view menu if u dont have it) Theres a folder called “Images” right click on the image and select copyID....
to the app, and put it in as a sticker if I would’ve put it in as a texture, I would get whatever I put it on the front the back in the side of my characters shirt/pants they ended up being really annoying, but it turned out really close and I make 200 robux a day from ...
Mods Texture - Outfit Game DreamTeam Apps Designed for iPad 4.2 • 93 Ratings Free Offers In-App Purchases Screenshots iPad iPhone Description Our Skin Studio can help you to create new skins for Roblox. Select from prepared skins or create a new one. Test you skin in our playground. Add...
Whether you’re creating a mountain, ocean, or desert scene, there is a texture for every vision! Clicking the “Subtract” icon will allow you to delete or erase terrain. How can change the size, and even the shape. For instance, in this example, if we keep it as a semi-circle, ...
local pages = GroupService:GetAlliesAsync(GROUP_ID) while true do for _, group in pairs(pages:GetCurrentPage()) do table.insert(allies, group) end if pages.IsFinished then break end pages:AdvanceToNextPageAsync() end function onPlayerAdded(player) for _, group in pairs(...
emitter.Texture ="rbxassetid://1266170131" emitter.Speed = NumberRange.new(1,1) emitter.Size = NumberSequence.new{NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(1,6)} emitter.Transparency = NumberSequence.new{NumberSequenceKeypoint.new(0,1), NumberSequenceKeypoint.new(0.25,0),...
The surface of the water area scrolls using a texture instance. Once again, CollectionService does all the work here. Wobbly Waterspouts This one’s the same sort of trick - just some sin() and cos() action on the size of a waterspout part, using CollectionService. ...