R15 charactersare a different story than R6. Whenever you’re in a game with R15 avatars, you can change the height between 95% and 105%. The width is adjustable between 75% and 100%. These percentages are based on and apply to the standard/default character size. How to Access the Sc...
This example demonstrates how to change the character's CameraMode to first person using the LockFirstPerson value of the Enum.CameraMode enum. Playing in First Person local Players = game:GetService("Players") local player = Players.LocalPlayer player.CameraMode = Enum.CameraMode.LockFirst...
The ControllerManager also needs to know when we’re in midair or on the ground so it can switch its ActiveController to either the AirController or the GroundController. We’ll raycast under the character, and if the raycast returns something (that isn’t the air) we’ll change the Activ...
Assembles a tree of Motor6D joints by attaching together Attachment objects in a humanoid's character. ChangeState(state : Enum.HumanoidStateType):void Sets the Humanoid to enter the given Enum.HumanoidStateType. EquipTool(tool : Instance):void Makes the Humanoid equip the given Tool. GetAccess...
lplayer.CharacterAdded:Connect(function(character) spin = false flying = false staring = false banpl = false end) function change() prefix = prefix speedfly = speedfly end function GetPlayer(String) -- Credit to Timeless/xFunnieuss local Found = {} local strl = String:lower() if strl =...
case they need to chat with other players. These headphones work via Bluetooth so there are no annoying wires and they boast a formidable 50 hours of battery life. This change is in no way endorsing Rthro characters. Blocky character can nonetheless be used in media (youtube, twitter, ect...
This property controls the time, in seconds, it takes for a player to respawn when Players.CharacterAutoLoads is true. It defaults to 5.0 seconds. This is useful when you want to change how long it takes to respawn based on the type of your experience but don't want to handle spawning...