This is known as a false positive. When a program does things like hide it's source code, trigger downloads, or affect your computer, it sometimes triggers your anti-virus as potentially unwanted software or malware. It does not mean the Roblox Exploit is actually malicious. ...
Visible = false -- Hide default teleport GUI elements TeleportService.CustomizedTeleportUI = true -- Bind function to OnTeleport in case teleport fails player.OnTeleport:Connect(function(teleportState) if teleportState == Enum.TeleportState.Failed then -- Disable force field forceField.Parent = ...
每次玩家收集代币或进入区域时,收集事件触发。您可以从服务器端Script 听到此事件,并根据情况回应。连接的函数接收Player,该与代币或进入区域的代币或区域名称。同样,当玩家收集 所有 代币或进入 所有 标记区域时,所有收集事件触发,并且连接的函数接受该区域的1> Class.Player1>。 此函数只会发生一次每个玩家,它可以...
在StarterPlayerScripts 中,创建一个新的 LocalScript 并将其重命名为 配置自拍模式。 将以下代码粘贴到新脚本中。 本地脚本 - 配置自拍模式 local ReplicatedStorage = game:GetService("ReplicatedStorage") local SelfieMode = require(ReplicatedStorage:WaitForChild("SelfieMode")) SelfieMode.configure({ ...
npm i @quenty/hide docs source changelog npm Highlight Animated highlight system for the Roblox highlight object npm i @quenty/highlight docs source changelog npm HintScoringUtils Utility functions that let you score a proximity prompt (i.e. a Hint) based upon its relation to a character ...
In your script, import the dat.GUI and instantiate itlocal DatGUI = require(game.ReplicatedStorage:WaitForChild("dat.GUI")) -- Create an instance, which also creates a UI pane local gui = DatGUI.new();Color3, Color3Valuelocal color3Value = Instance.new('Color3Value') local Color3...
I also wish it ran on the GPU so I can run this at 144 FPS but ROBLOX doesn’t let you do that hope ROBLOX adds shader support (but coregui will draw over shaders so you can’t hide them for security reasons) Also CPU shaders do kindof exist they’re not really shaders but it...
create the thing you want to use as a template, keep it either somewhere out-of-the-way in Workspace or hide it in ServerStorage (if the server clones it) or ReplicatedStorage (if it's a client-side thing like a HUD element) or PlayerGui (for a UI element) and use Clone() to ...
If you need to control a player's UI container during playtime, for example to show/hide a specificScreenGuior any of its children, access it as follows from aLocalScript: LocalScript - Accessing a Player's UI localPlayers =game:GetService("Players") ...
This example demonstrates how to hide other Humanoid's (Player and NPC) health bars and names. This is done by setting the player's Player.HealthDisplayDistance and Player.NameDisplayDistance properties to 0. If you would like to display health bars and names, you set the properties to a ...