face.Texture = "rbxasset://textures/face.png" face.Parent = head addAttachment(head, "FaceCenterAttachment") addAttachment(head, "FaceFrontAttachment", Vector3.new(0, 0, -0.6)) addAttachment(head, "HairAttachment", Vector3.new(0, 0.6, 0)) addAttachment(head, "HatAttachment", Vecto...
70 Sale Status For Sale Favorites 343 Limited Eligibility Ineligible Description Pure black texture More From Creator Creator's Store Charts Favorites Price Created with Highcharts 10.3.3Jan '24Feb '24Mar '24Apr '24May '24Jun '24Jul '24Aug '24Sep '24Oct '24Nov '24Dec '24Jan '25Jan '...
leftLegColorId = 1001, rightLegColorId = 1001, }, assets = { { id = 1031492, assetType = { name = "Hat", id = 8, }, name = "Striped Hat", }, { id = 13062491, assetType = { name = "Face Accessory", id = 42, }, name = "Vision Française...
Mods Texture - Outfit Game DreamTeam Apps Designed for iPad 4.2 • 99 Ratings Free Offers In-App Purchases Screenshots iPad iPhone Description Our Skin Studio can help you to create new skins for Roblox. Select from prepared skins or create a new one. Test you skin in our playground. Add...
As of now, the roblox asset downloader is doing only 20% of work by downloading a texture / .PNG file or binary/octate-stream file of that asset; still there are 80% of files missing that we need to have a fully functional roblox asset. ...
assetType table A table with name and id fields, each describing the kind of asset equipped ("Hat", "Face", etc.) name string The name of the equipped asset Scales Sub-Table The scales table has the following keys, each a number corresponding to one Humanoid scaling property: bodyType,...
The asset populates in your workspace as a Model with the appropriate textures applied as a SurfaceAppearance or MeshPart.TextureID. Manually add textures After successful import, your model object should populate in your project as a Model with the appropriate textures applied. See 3D Importer ...
Hat designs (e.g. baseball caps, beanies, cowboy hats) must be in the Head category. Designs that combine Head items with hair designs (e.g. beanie with hair sticking out, mohawk with headphones) can be in the Head or Hair category. ...
leftLegColorId = 1001, rightLegColorId = 1001, }, assets = { { id = 1031492, assetType = { name = "Hat", id = 8, }, name = "Striped Hat", }, { id = 13062491, assetType = { name = "Face Accessory", id = 42, }, name = "Vision Française...
Has smooth and flat skin-like surface texture in the groin and chest area. Modesty layers are optional if your avatar character: Resembles an animal. Animal: Living creature that exists in the real world, doesn't resemble humans, and doesn't normally wear clothes. Examples include: dogs, sha...