To manually play an emote that a character has in itsHumanoidDescription, callHumanoid:PlayEmote(), passing the string name of the emote. This call will return true to indicate that the emote was played successfully, or false otherwise. ...
使用LocalScript 在StarterCharacterScripts 文件夹内使用以下代码示例来设置和装备体验中的表情:local Players = game:GetService("Players") local humanoid = Players.LocalPlayer.Character.Humanoid local humanoidDescription = humanoid.HumanoidDescription -- 在表中设置自定义表情 local emoteTable = { ["...
Consider the following example which may be placed in a LocalScript within StarterCharacterScripts: local Players = game:GetService("Players") local humanoid = Players.LocalPlayer.Character.Humanoid local humanoidDescription = humanoid.HumanoidDescription -- 加载自定义表情 local emoteTable = { ["Hello...
Added “drag and drop” functionality to the Gear Wheel! Additionally, right-clicking in the Arsenal while modifying Gear Wheel will no longer swap to the Emote Wheel. Instead, right clicking now empties the selected slot. When right clicking to remove from slot, the first 13 slots will not ...
the El Dorado Concert Experience comes with the expected serving to of freebie merch. Complete challenges inside the expertise to earn badges which could be exchanged for the unique 24kGoldn Shades, Sunflower Wings, Sunflower Sycthe, and 24k Golden Emote avatar items. You can also get free R...
An automated repository that extracts and displays information about the current version of Roblox. Most of the information is miscellaneous, but it provides insight to changes that are being made with each weekly release. - Roblox-Client-Tracker/FVariab
playEmote(emote:表情符號) 播放指定的 表情 並在伺服器上發射 表情播放 事件,如果連接到。此功能只能從LocalScript在特定客戶上呼叫。 本地指令碼 鎖定表情(表情Name:string) 本地指令碼 解鎖表情(表情名稱:string) 本地指令碼 事件 emote已玩 發生任何客戶端播放動作時。此事件只能連接在LocalScript中。
PlayEmote(emoteName : string):bool Yields Plays emotes and returns if was successfully ran. View all inherited from Instance View all inherited from Object Events ApplyDescriptionFinished(description : HumanoidDescription):RBXScriptSignal Climbing(speed : number):RBXScriptSignal Fires when the speed at...
emotes table (see below) Describes the equipped emote animations playerAvatarType string Either "R15" or "R6" scales table (see below) Describes various body scaling factors Assets Sub-Table The assets table is an array of tables containing the following keys that describe the assets currently eq...
Image1 The asset is an image. TShirt2 Audio3 The asset is an audio clip. Mesh4 The asset is a mesh. Lua5 The asset is Lua code, for example aModuleScript. Hat8 The asset is a hat. Place9 The asset is a place. Model10