我有所有的代码正确,没有错误。<code>A0</code>但是当我启动游戏时,代码不会正常工作,只有商店按钮消失:"script.Parent.Visible = false“和”show me the shop:"game.StarterGui.ScreenGui.Enabled = true“不起作用,不会显示商店,是的,我禁用了ScreenGui,没有输出错误。” 浏览71提问于2019-12-04得票数...
localbutton=script.ParentlocallookForGameEvent=game.ReplicatedStorage.LookForGameEventlocallookForGameNextClick=truebutton.MouseButton1Click:connect(function()iflookForGameNextClickthenbutton.Text="正在寻找匹配。再次点击取消匹配"elsebutton.Text="寻找匹配。"endlookForGameEvent:FireServer(lookForGameNextClick)...
Show all locations where audio assets are used Note: If you script events based on a sound playing as a trigger for gameplay, please be aware that these events will NOT fire if the sounds fail to load because of privacy. Begin reviewing the content of your experiences now. You will have ...
Idled(time : number):RBXScriptSignal This event fires approximately two minutes after the game engine classifies the player as idle. Time is the number of seconds that have elapsed since that point. OnTeleport(teleportState : Enum.TeleportState,placeId : number,spawnName : string):RBXScriptSigna...
我现在的代码是: script.Parent.Touched:Connect(function(igottouched) if game.Players.LocalPlayer.Name == "lorenzoomh" then script.Parent.BrickColor = BrickColor.Green() else script.Parent.BrickColor = 浏览8提问于2022-01-25得票数 1 2回答 玩家垃圾邮件跳跃不会触发触碰“事件”。 、 所以我...
generalChannel:DisplaySystemMessage(PREFIX .. player.DisplayName) NPC/Object You can also stylize non-player dialogue and addchat bubblesto make it appear like messages are coming from an NPC or object within the 3D world. Client Script
Note: If you script events based on a sound playing as a trigger for gameplay, please be aware that these events will NOT fire if the sounds fail to load because of privacy. Begin reviewing the content of your experiences now. You will have until March 22, 2022, to make any necessary ...
local humanoid = script.Parent humanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.Viewer humanoid.HealthDisplayDistance = 0 humanoid.NameDisplayDistance = 100 DisplayName string Read Parallel DisplayName is a property that determines the Humanoid's name display when visible. By default,...
Use descriptive script names that capture the overall intent of what each script does. For example, name a scriptSyncCustomSoundsinstead of justSounds. Assign descriptive names for parameters, functions, and scripts. For example, name a partGreenSphereinstead of simplygrs, or name a functiongenerat...
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