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Roblox Decal ID Code Pikachu 46059313 Playful Vampire 2409898220 Smiling Girl 722564687 You Can’t See Me; I’m an Invisible cat 2483186 People on the Beach 7713420 Super Happy Face 1560823450 Nerd Glasses 422266604 Spongebob Street Graffiti 51812595 You Can’t See Me; I’m an Invisible cat 248...
Pop these codes into the Decal ID box Click the place where you want the design to appear And there you have it – you’ll have a new and exciting design in no time. For more free gaming, we recommend theCoin Master daily spins,My Singing Monsters breedingguide, or trying outGeometry ...
local face = Instance.new("Decal") face.Name = "face" face.Texture = "rbxasset://textures/face.png" face.Parent = head addAttachment(head, "FaceCenterAttachment") addAttachment(head, "FaceFrontAttachment", Vector3.new(0, 0, -0.6)) addAttachment(head, "HairAttachment", Vector3....
Unique TextureIds/DecalIds on texture and decal instances count as their own materials, and will create their own drawcalls. SurfaceGuis and BillboardGuis can chew up drawcalls very quickly. (Use their built-in distance culling!) Beams and particle effects all cost 1 drawcall each. ...
In addition, it also removes the T-Shirt Decal on the player's torso. The character's body part colors and face will remain unchanged. This method does nothing if the player does not have a Character. It does not remove t-shirts, head meshes, or faces. Returns void Code Samples How...
id = 18, }, name = "Joyous Surprise", }, { id = 86896488, assetType = { name = "Shirt", id = 11, }, name = "Expensive Red Tuxedo Jacket", }, { id = 86896502, assetType = { name = "Pants", id = 12, }, name = "Expensive Red Tuxedo Pants...
print(decal:IsAncestorOf(spawnLocation)) IsDescendantOf bool Write Parallel Returns true if an Instance is a descendant of the given ancestor. An Instance is considered the descendant of an object if the instance's parent or one of its parent's parent is set to the object. Note, DataModel...
child:FindFirstChildOfClass("Decal"):Destroy() end elseif child:IsA("Accessory") then child.Handle.Color = color local mesh = child.Handle:FindFirstChildOfClass("SpecialMesh") if mesh then mesh.TextureId = "" end elseif child:IsA("Shirt") or child:IsA("Pants") then chi...
The new texture can then be re-uploaded to Roblox as a Decal and its content ID can be applied to the mesh using the TextureId property. How can I make a textured mesh? A mesh can only be textured if the mesh has been UV mapped. UV mapping refers to the practice of projecting a ...