As part of this year’s commitment to Conquest, we are expanding the Conquest tutorial in big ways. This system is a new type of dynamic tutorial and works along with actual SMITE gameplay instead of forcing you through a step by step process. We will work throughout the year to continual...
This technique is useful to spin objects after a significant gameplay or weather event, such as a strong gust of wind, because it provides players instantaneous feedback. To demonstrate, the following subsection teaches you how to spin an assembly with an initial random angular force that you ca...
This technique is useful to spin objects after a significant gameplay or weather event, such as a strong gust of wind, because it provides players instantaneous feedback. To demonstrate, the following subsection teaches you how to spin an assembly with an initial random angular force that you ca...
A classic example of this is Second Life, which is now merrily coasting along, collecting fees for the sale of in-world land and currency, still going strong at the ripe old age of 18 with a locked-in, relatively small but highly passionate userbase who resist leaving their friends and ...
() if exp.Value >= requiredExp.Value then exp.Value = 0 level.Value = level.Value + 1 requiredExp.Value = level.Value * 100 end end) level.Changed:Connect(function() statPoints.Value = statPoints.Value + 3 levelEvent:FireClient(player) end) end) game.Players.PlayerRemoving:Connect(...
Spelunky Classic It says something about how special PC gaming is that one of the best platformers we’ve ever seen is still free. Spelunky is inspired by the best old games from the 8-bit era, but it procedurally generates its levels, so you’ve always got somewhere new to explore ever...
I recommend that you copy the classic script to start However, if you have some scripting knowledge, you can create your own script using the API, which is commented at the top of the MainModule Change all the model properties of each stage table to the models you created in the last ste...
This technique is useful to spin objects after a significant gameplay or weather event, such as a strong gust of wind, because it provides players instantaneous feedback. To demonstrate, the following subsection teaches you how to spin an assembly with an initial random angular force that you ca...
This technique is useful to spin objects after a significant gameplay or weather event, such as a strong gust of wind, because it provides players instantaneous feedback. To demonstrate, the following subsection teaches you how to spin an assembly with an initial random angular force that you ca...